JavaScript arrow function assignment - javascript

I tried googling that , but i can not discuss to google, sometimes in the courses i saw the instructor assign an arrow function to a variable like that.
const s = ( ) => { }
what are the cases when I need that syntax and not using
function s( ) { }
My BASIC Question --> when to use
const s = ( ) => { }
versus
function s( ) => { }
.. why the assignment ... thats my main Question (when and why i assign ?) why not use the arrow function without assigning it to a variable ??

Your examples are showing 2 ways to declare a function.
This is an example of a function declaration.
function s() {
// some code
}
This is another way to define a function, called function expression.
const s = function() {
// some code
}
This is an arrow function. With the exception of the way this is treated between the arrow function and the other two, they are pretty much 3 ways to write the same function.
const s = () => {
// some code
}
As stated in the response below, function declaration and function expression are ES5 features and the arrow function is an ES6 feature.

Your examples do different things: the first declares a function s, the second one calls s().
For the sake of clarity...
// ES5
var multiplyES5 = function(x, y) {
return x * y;
};
// ES6
const multiplyES6 = (x, y) => {
return x * y;
};

Where Arrow Functions Improve Your Code ( where you should use them ) -
One of the primary use cases for traditional lambda functions, and now for arrow functions in JavaScript, is for functions that get applied over and over again to items in a list.
For example, if you have an array of values that you want to transform using a map, an arrow function is ideal:
const words = ['hello', 'WORLD', 'Whatever'];
const downcasedWords = words.map(word => word.toLowerCase());
An extremely common example of this is to pull out a particular value of an object:
const names = objects.map(object => object.name);
Similarly, when replacing old-style for loops with modern iterator-style loops using forEach, the fact that arrow functions keep this from the parent makes them extremely intuitive.
this.examples.forEach(example => {
this.runExample(example);
});
Promises and Promise Chains - Another place arrow functions make for cleaner and more intuitive code is in managing asynchronous code.
Promises make it far easier to manage async code (and even if you're excited to use async/await, you should still understand promises which is what async/await is built on top of!)
However, while using promises still requires defining functions that run after your asynchronous code or call completes.
This is an ideal location for an arrow function, especially if your resulting function is stateful, referencing something in your object. Example:
this.doSomethingAsync().then((result) => {
this.storeResult(result);
});
Object Transformations -
Another common and extremely powerful use for arrow functions is to encapsulate object transformations.
For example, in Vue.js there is a common pattern for including pieces of a Vuex store directly into a Vue component using mapState.
This involves defining a set of "mappers" that will transform from the original complete state object to pull out exactly what is necessary for the component in question.
These sorts of simple transformations are an ideal and beautiful place to utilize arrow functions. Example:
export default {
computed: {
...mapState({
results: state => state.results,
users: state => state.users,
});
}
}
Where You Should Not Use Arrow Functions -
There are a number of situations in which arrow functions are not a good idea. Places where they will not only help, but cause you trouble.
The first is in methods on an object. This is an example where function context and this are exactly what you want.
There was a trend for a little while to use a combination of the Class Properties syntax and arrow functions as a way to create "auto-binding" methods, e.g. methods that could be used by event handlers but that stayed bound to the class.
This looked something like:
class Counter {
counter = 0;
handleClick = () => {
this.counter++;
}
}
In this way, even if handleClick were called with by an event handler rather than in the context of an instance of Counter, it would still have access to the instance's data.
The downsides of this approach are multiple,
While using this approach does give you an ergonomic-looking shortcut to having a bound function, that function behaves in a number of ways that are not intuitive, inhibiting testing and creating problems if you attempt to subclass/use this object as a prototype.
Instead, use a regular function and if necessary bind it the instance in the constructor:
class Counter {
counter = 0;
handleClick() {
this.counter++;
}
constructor() {
this.handleClick = this.handleClick.bind(this);
}
}
Deep Callchains -
Another place where arrow functions can get you in trouble is when they are going to be used in many different combinations, particularly in deep chains of function calls.
The core reason is the same as with anonymous functions - they give really bad stacktraces.
This isn't too bad if your function only goes one level down, say inside of an iterator, but if you're defining all of your functions as arrow functions and calling back and forth between them, you'll be pretty stuck when you hit a bug and just get error messages like:
{anonymous}()
{anonymous}()
{anonymous}()
{anonymous}()
{anonymous}()
Functions With Dynamic Context -
The last situation where arrow functions can get you in trouble is in places where this is bound dynamically.
If you use arrow functions in these locations, that dynamic binding will not work, and you (or someone else working with your code later) may get very confused as to why things aren't working as expected.
Some key examples of this:
Event handlers are called with this set to the event's currentTarget attribute.
If you're still using jQuery, most jQuery methods set this to the dom element that has been selected.
If you're using Vue.js, methods and computed functions typically set this to be the Vue component.
Certainly you can use arrow functions deliberately to override this behavior, but especially in the cases of jQuery and Vue this will often interfere with normal functioning and leave you baffled why code that looks the same as other code nearby is not working.
this excerpt is taken from here

I assume you mean function s( ) { } in your update.
Notice how that function declaration contains the name s. This implicitly creates a variable s and assigns the function to it. An arrow function definition does not contain a name. So in other to use/call/reference the function elsewhere you have to assign it to a variable explicitly.
why not use the arrow function without assigning it to a variable ??
The only why do this is to put calling parenthesis after the definition, e.g.
(() => console.log('test'))()
This will define and call the function immediately, printing "test" to the console.
But there is not much point in doing that, since the code is equivalent to just writing
console.log('test')

So in JavaScript we write function expressions all the time, so much so that it was decided that there should be a more compact syntax for defining them. It's another way to write a function.
const square = x => {
return x * x;
}
I deliberately have no parens surrounding the x because when there is only one argument, current syntax says we can do away with parens.
The above is actually fully functional, you can run square(4); on it and get 16.
Imagine you have nested callbacks written like this:
const square = function(x){
return x * x;
}
Seeing the keyword function all over the place, could drive you batty after awhile.
Arrow functions are cleaner and leaner, but arrow functions is not just syntactic sugar, there is another difference and that is regarding the keyword, this.
If you do not have extensive knowledge of the keyword this, I highly recommend you start to source some solid information out there on the topic, at least as it relates to arrow functions. That research should uncover in what cases you would need to use an arrow function.
As far as why assign it a variable, you have to look at the evolution of the arrow function as outlined by mph85. You go from function declaration:
function isEven(num) {
return num % 2 === 0;
}
to an anonymous function declaration assigned as a variable named isEven:
const isEven = function(num) {
return num % 2 === 0;
}
to the anonymous function declaration assigned to a variable called isEven evolving to an arrow function expression assigned to said variable.
const isEven = (num) => {
return num % 2 === 0;
}
And we can up the ante and make this more concise with an implicit return where we can drop the parens, curly braces and return keyword like so:
const isEven = num => num % 2 === 0;
I think it's important to observe how this evolves so whenever you see the last version above, it will not throw you off.

Related

Javascript: Uncaught TypeError: this.x is not a function but it is defined [duplicate]

With () => {} and function () {} we are getting two very similar ways to write functions in ES6. In other languages lambda functions often distinguish themselves by being anonymous, but in ECMAScript any function can be anonymous. Each of the two types have unique usage domains (namely when this needs to either be bound explicitly or explicitly not be bound). Between those domains there are a vast number of cases where either notation will do.
Arrow functions in ES6 have at least two limitations:
Don't work with new and cannot be used when creating prototype
Fixed this bound to scope at initialisation
These two limitations aside, arrow functions could theoretically replace regular functions almost anywhere. What is the right approach using them in practice? Should arrow functions be used e.g.:
"everywhere they work", i.e. everywhere a function does not have to be agnostic about the this variable and we are not creating an object.
only "everywhere they are needed", i.e. event listeners, timeouts, that need to be bound to a certain scope
with 'short' functions, but not with 'long' functions
only with functions that do not contain another arrow function
I am looking for a guideline to selecting the appropriate function notation in the future version of ECMAScript. The guideline will need to be clear, so that it can be taught to developers in a team, and to be consistent so that it does not require constant refactoring back and forth from one function notation to another.
The question is directed at people who have thought about code style in the context of the upcoming ECMAScript 6 (Harmony) and who have already worked with the language.
A while ago our team migrated all its code (a mid-sized AngularJS app) to JavaScript compiled using Traceur Babel. I'm now using the following rule of thumb for functions in ES6 and beyond:
Use function in the global scope and for Object.prototype properties.
Use class for object constructors.
Use => everywhere else.
Why use arrow functions almost everywhere?
Scope safety: When arrow functions are used consistently, everything is guaranteed to use the same thisObject as the root. If even a single standard function callback is mixed in with a bunch of arrow functions there's a chance the scope will become messed up.
Compactness: Arrow functions are easier to read and write. (This may seem opinionated so I will give a few examples further on.)
Clarity: When almost everything is an arrow function, any regular function immediately sticks out for defining the scope. A developer can always look up the next-higher function statement to see what the thisObject is.
Why always use regular functions on the global scope or module scope?
To indicate a function that should not access the thisObject.
The window object (global scope) is best addressed explicitly.
Many Object.prototype definitions live in the global scope (think String.prototype.truncate, etc.) and those generally have to be of type function anyway. Consistently using function on the global scope helps avoid errors.
Many functions in the global scope are object constructors for old-style class definitions.
Functions can be named1. This has two benefits: (1) It is less awkward to writefunction foo(){} than const foo = () => {} — in particular outside other function calls. (2) The function name shows in stack traces. While it would be tedious to name every internal callback, naming all the public functions is probably a good idea.
Function declarations are hoisted, (meaning they can be accessed before they are declared), which is a useful attribute in a static utility function.
Object constructors
Attempting to instantiate an arrow function throws an exception:
var x = () => {};
new x(); // TypeError: x is not a constructor
One key advantage of functions over arrow functions is therefore that functions double as object constructors:
function Person(name) {
this.name = name;
}
However, the functionally identical2 ECMAScript Harmony draft class definition is almost as compact:
class Person {
constructor(name) {
this.name = name;
}
}
I expect that use of the former notation will eventually be discouraged. The object constructor notation may still be used by some for simple anonymous object factories where objects are programmatically generated, but not for much else.
Where an object constructor is needed one should consider converting the function to a class as shown above. The syntax works with anonymous functions/classes as well.
Readability of arrow functions
The probably best argument for sticking to regular functions - scope safety be damned - would be that arrow functions are less readable than regular functions. If your code is not functional in the first place, then arrow functions may not seem necessary, and when arrow functions are not used consistently they look ugly.
ECMAScript has changed quite a bit since ECMAScript 5.1 gave us the functional Array.forEach, Array.map and all of these functional programming features that have us use functions where for loops would have been used before. Asynchronous JavaScript has taken off quite a bit. ES6 will also ship a Promise object, which means even more anonymous functions. There is no going back for functional programming. In functional JavaScript, arrow functions are preferable over regular functions.
Take for instance this (particularly confusing) piece of code3:
function CommentController(articles) {
this.comments = [];
articles.getList()
.then(articles => Promise.all(articles.map(article => article.comments.getList())))
.then(commentLists => commentLists.reduce((a, b) => a.concat(b)));
.then(comments => {
this.comments = comments;
})
}
The same piece of code with regular functions:
function CommentController(articles) {
this.comments = [];
articles.getList()
.then(function (articles) {
return Promise.all(articles.map(function (article) {
return article.comments.getList();
}));
})
.then(function (commentLists) {
return commentLists.reduce(function (a, b) {
return a.concat(b);
});
})
.then(function (comments) {
this.comments = comments;
}.bind(this));
}
While any one of the arrow functions can be replaced by a standard function, there would be very little to gain from doing so. Which version is more readable? I would say the first one.
I think the question whether to use arrow functions or regular functions will become less relevant over time. Most functions will either become class methods, which make away with the function keyword, or they will become classes. Functions will remain in use for patching classes through the Object.prototype. In the mean time I suggest reserving the function keyword for anything that should really be a class method or a class.
Notes
Named arrow functions have been deferred in the ES6 specification. They might still be added a future version.
According to the draft specification, "Class declarations/expressions create a constructor function/prototype pair exactly as for function declarations" as long as a class does not use the extend keyword. A minor difference is that class declarations are constants, whereas function declarations are not.
Note on blocks in single statement arrow functions: I like to use a block wherever an arrow function is called for the side effect alone (e.g., assignment). That way it is clear that the return value can be discarded.
According to the proposal, arrows aimed "to address and resolve several common pain points of traditional function expressions". They intended to improve matters by binding this lexically and offering terse syntax.
However,
One cannot consistently bind this lexically
Arrow function syntax is delicate and ambiguous
Therefore, arrow functions create opportunities for confusion and errors, and should be excluded from a JavaScript programmer's vocabulary, replaced with function exclusively.
Regarding lexical this
this is problematic:
function Book(settings) {
this.settings = settings;
this.pages = this.createPages();
}
Book.prototype.render = function () {
this.pages.forEach(function (page) {
page.draw(this.settings);
}, this);
};
Arrow functions intend to fix the problem where we need to access a property of this inside a callback. There are already several ways to do that: One could assign this to a variable, use bind, or use the third argument available on the Array aggregate methods. Yet arrows seem to be the simplest workaround, so the method could be refactored like this:
this.pages.forEach(page => page.draw(this.settings));
However, consider if the code used a library like jQuery, whose methods bind this specially. Now, there are two this values to deal with:
Book.prototype.render = function () {
var book = this;
this.$pages.each(function (index) {
var $page = $(this);
book.draw(book.currentPage + index, $page);
});
};
We must use function in order for each to bind this dynamically. We can't use an arrow function here.
Dealing with multiple this values can also be confusing, because it's hard to know which this an author was talking about:
function Reader() {
this.book.on('change', function () {
this.reformat();
});
}
Did the author actually intend to call Book.prototype.reformat? Or did he forget to bind this, and intend to call Reader.prototype.reformat? If we change the handler to an arrow function, we will similarly wonder if the author wanted the dynamic this, yet chose an arrow because it fit on one line:
function Reader() {
this.book.on('change', () => this.reformat());
}
One may pose: "Is it exceptional that arrows could sometimes be the wrong function to use? Perhaps if we only rarely need dynamic this values, then it would still be okay to use arrows most of the time."
But ask yourself this: "Would it be 'worth it' to debug code and find that the result of an error was brought upon by an 'edge case?'" I'd prefer to avoid trouble not just most of the time, but 100% of the time.
There is a better way: Always use function (so this can always be dynamically bound), and always reference this via a variable. Variables are lexical and assume many names. Assigning this to a variable will make your intentions clear:
function Reader() {
var reader = this;
reader.book.on('change', function () {
var book = this;
book.reformat();
reader.reformat();
});
}
Furthermore, always assigning this to a variable (even when there is a single this or no other functions) ensures one's intentions remain clear even after the code is changed.
Also, dynamic this is hardly exceptional. jQuery is used on over 50 million websites (as of this writing in February 2016). Here are other APIs binding this dynamically:
Mocha (~120k downloads yesterday) exposes methods for its tests via this.
Grunt (~63k downloads yesterday) exposes methods for build tasks via this.
Backbone (~22k downloads yesterday) defines methods accessing this.
Event APIs (like the DOM's) refer to an EventTarget with this.
Prototypal APIs that are patched or extended refer to instances with this.
(Statistics via http://trends.builtwith.com/javascript/jQuery and https://www.npmjs.com.)
You are likely to require dynamic this bindings already.
A lexical this is sometimes expected, but sometimes not; just as a dynamic this is sometimes expected, but sometimes not. Thankfully, there is a better way, which always produces and communicates the expected binding.
Regarding terse syntax
Arrow functions succeeded in providing a "shorter syntactical form" for functions. But will these shorter functions make you more successful?
Is x => x * x "easier to read" than function (x) { return x * x; }? Maybe it is, because it's more likely to produce a single, short line of code. According to Dyson's The influence of reading speed and line length on the effectiveness of reading from screen,
A medium line length (55 characters per line) appears to support effective reading at normal and fast speeds. This produced the highest level of comprehension . . .
Similar justifications are made for the conditional (ternary) operator, and for single-line if statements.
However, are you really writing the simple mathematical functions advertised in the proposal? My domains are not mathematical, so my subroutines are rarely so elegant. Rather, I commonly see arrow functions break a column limit, and wrap to another line due to the editor or style guide, which nullifies "readability" by Dyson's definition.
One might pose, "How about just using the short version for short functions, when possible?". But now a stylistic rule contradicts a language constraint: "Try to use the shortest function notation possible, keeping in mind that sometimes only the longest notation will bind this as expected." Such conflation makes arrows particularly prone to misuse.
There are numerous issues with arrow function syntax:
const a = x =>
doSomething(x);
const b = x =>
doSomething(x);
doSomethingElse(x);
Both of these functions are syntactically valid. But doSomethingElse(x); is not in the body of b. It is just a poorly-indented, top-level statement.
When expanding to the block form, there is no longer an implicit return, which one could forget to restore. But the expression may only have been intended to produce a side-effect, so who knows if an explicit return will be necessary going forward?
const create = () => User.create();
const create = () => {
let user;
User.create().then(result => {
user = result;
return sendEmail();
}).then(() => user);
};
const create = () => {
let user;
return User.create().then(result => {
user = result;
return sendEmail();
}).then(() => user);
};
What may be intended as a rest parameter can be parsed as the spread operator:
processData(data, ...results => {}) // Spread
processData(data, (...results) => {}) // Rest
Assignment can be confused with default arguments:
const a = 1;
let x;
const b = x => {}; // No default
const b = x = a => {}; // "Adding a default" instead creates a double assignment
const b = (x = a) => {}; // Remember to add parentheses
Blocks look like objects:
(id) => id // Returns `id`
(id) => {name: id} // Returns `undefined` (it's a labeled statement)
(id) => ({name: id}) // Returns an object
What does this mean?
() => {}
Did the author intend to create a no-op, or a function that returns an empty object? (With this in mind, should we ever place { after =>? Should we restrict ourselves to the expression syntax only? That would further reduce arrows' frequency.)
=> looks like <= and >=:
x => 1 ? 2 : 3
x <= 1 ? 2 : 3
if (x => 1) {}
if (x >= 1) {}
To invoke an arrow function expression immediately, one must place () on the outside, yet placing () on the inside is valid and could be intentional.
(() => doSomething()()) // Creates function calling value of `doSomething()`
(() => doSomething())() // Calls the arrow function
Although, if one writes (() => doSomething()()); with the intention of writing an immediately-invoked function expression, simply nothing will happen.
It's hard to argue that arrow functions are "more understandable" with all the above cases in mind. One could learn all the special rules required to utilize this syntax. Is it really worth it?
The syntax of function is unexceptionally generalized. To use function exclusively means the language itself prevents one from writing confusing code. To write procedures that should be syntactically understood in all cases, I choose function.
Regarding a guideline
You request a guideline that needs to be "clear" and "consistent." Using arrow functions will eventually result in syntactically-valid, logically-invalid code, with both function forms intertwined, meaningfully and arbitrarily. Therefore, I offer the following:
Guideline for Function Notation in ES6:
Always create procedures with function.
Always assign this to a variable. Do not use () => {}.
Arrow functions were created to simplify function scope and solving the this keyword by making it simpler. They utilize the => syntax, which looks like an arrow.
Note: It does not replace the existing functions. If you replace every function syntax with arrow functions, it's not going to work in all cases.
Let's have a look at the existing ES5 syntax. If the this keyword were inside an object’s method (a function that belongs to an object), what would it refer to?
var Actor = {
name: 'RajiniKanth',
getName: function() {
console.log(this.name);
}
};
Actor.getName();
The above snippet would refer to an object and print out the name "RajiniKanth". Let's explore the below snippet and see what would this point out here.
var Actor = {
name: 'RajiniKanth',
movies: ['Kabali', 'Sivaji', 'Baba'],
showMovies: function() {
this.movies.forEach(function(movie) {
alert(this.name + " has acted in " + movie);
});
}
};
Actor.showMovies();
Now what about if the this keyword were inside of method’s function?
Here this would refer to window object than the inner function as its fallen out of scope. Because this, always references the owner of the function it is in, for this case — since it is now out of scope — the window/global object.
When it is inside of an object’s method — the function’s owner is the object. Thus the this keyword is bound to the object. Yet, when it is inside of a function, either stand alone or within another method, it will always refer to the window/global object.
var fn = function(){
alert(this);
}
fn(); // [object Window]
There are ways to solve this problem in our ES5 itself. Let us look into that before diving into ES6 arrow functions on how solve it.
Typically you would, create a variable outside of the method’s inner function. Now the ‘forEach’ method gains access to this and thus the object’s properties and their values.
var Actor = {
name: 'RajiniKanth',
movies: ['Kabali', 'Sivaji', 'Baba'],
showMovies: function() {
var _this = this;
this.movies.forEach(function(movie) {
alert(_this.name + " has acted in " + movie);
});
}
};
Actor.showMovies();
Using bind to attach the this keyword that refers to the method to the method’s inner function.
var Actor = {
name: 'RajiniKanth',
movies: ['Kabali', 'Sivaji', 'Baba'],
showMovies: function() {
this.movies.forEach(function(movie) {
alert(this.name + " has acted in " + movie);
}.bind(this));
}
};
Actor.showMovies();
Now with the ES6 arrow function, we can deal with lexical scoping issue in a simpler way.
var Actor = {
name: 'RajiniKanth',
movies: ['Kabali', 'Sivaji', 'Baba'],
showMovies: function() {
this.movies.forEach((movie) => {
alert(this.name + " has acted in " + movie);
});
}
};
Actor.showMovies();
Arrow functions are more like function statements, except that they bind the this to the parent scope. If the arrow function is in the top scope, the this argument will refer to the window/global scope, while an arrow function inside a regular function will have its this argument the same as its outer function.
With arrow functions this is bound to the enclosing scope at creation time and cannot be changed. The new operator, bind, call, and apply have no effect on this.
var asyncFunction = (param, callback) => {
window.setTimeout(() => {
callback(param);
}, 1);
};
// With a traditional function if we don't control
// the context then can we lose control of `this`.
var o = {
doSomething: function () {
// Here we pass `o` into the async function,
// expecting it back as `param`
asyncFunction(o, function (param) {
// We made a mistake of thinking `this` is
// the instance of `o`.
console.log('param === this?', param === this);
});
}
};
o.doSomething(); // param === this? false
In the above example, we lost the control of this. We can solve the above example by using a variable reference of this or using bind. With ES6, it becomes easier in managing the this as its bound to lexical scoping.
var asyncFunction = (param, callback) => {
window.setTimeout(() => {
callback(param);
}, 1);
};
var o = {
doSomething: function () {
// Here we pass `o` into the async function,
// expecting it back as `param`.
//
// Because this arrow function is created within
// the scope of `doSomething` it is bound to this
// lexical scope.
asyncFunction(o, (param) => {
console.log('param === this?', param === this);
});
}
};
o.doSomething(); // param === this? true
When not to use arrow functions
Inside an object literal.
var Actor = {
name: 'RajiniKanth',
movies: ['Kabali', 'Sivaji', 'Baba'],
getName: () => {
alert(this.name);
}
};
Actor.getName();
Actor.getName is defined with an arrow function, but on invocation it alerts undefined because this.name is undefined as the context remains to window.
It happens because the arrow function binds the context lexically with the window object... i.e., the outer scope. Executing this.name is equivalent to window.name, which is undefined.
Object prototype
The same rule applies when defining methods on a prototype object. Instead of using an arrow function for defining sayCatName method, which brings an incorrect context window:
function Actor(name) {
this.name = name;
}
Actor.prototype.getName = () => {
console.log(this === window); // => true
return this.name;
};
var act = new Actor('RajiniKanth');
act.getName(); // => undefined
Invoking constructors
this in a construction invocation is the newly created object. When executing new Fn(), the context of the constructor Fn is a new object: this instanceof Fn === true.
this is setup from the enclosing context, i.e., the outer scope which makes it not assigned to newly created object.
var Message = (text) => {
this.text = text;
};
// Throws "TypeError: Message is not a constructor"
var helloMessage = new Message('Hello World!');
Callback with dynamic context
Arrow function binds the context statically on declaration and is not possible to make it dynamic. Attaching event listeners to DOM elements is a common task in client side programming. An event triggers the handler function with this as the target element.
var button = document.getElementById('myButton');
button.addEventListener('click', () => {
console.log(this === window); // => true
this.innerHTML = 'Clicked button';
});
this is window in an arrow function that is defined in the global context. When a click event happens, the browser tries to invoke the handler function with button context, but arrow function does not change its pre-defined context. this.innerHTML is equivalent to window.innerHTML and has no sense.
You have to apply a function expression, which allows to change this depending on the target element:
var button = document.getElementById('myButton');
button.addEventListener('click', function() {
console.log(this === button); // => true
this.innerHTML = 'Clicked button';
});
When user clicks the button, this in the handler function is the button. Thus this.innerHTML = 'Clicked button' correctly modifies the button text to reflect the clicked status.
References
When 'Not' to Use Arrow Functions
Arrow functions - most widely used ES6 feature so far ...
Usage: All ES5 functions should be replaced with ES6 arrow functions except in following scenarios:
Arrow functions should not be used:
When we want function hoisting
as arrow functions are anonymous.
When we want to use this/arguments in a function
as arrow functions do not have this/arguments of their own, they depend upon their outer context.
When we want to use named function
as arrow functions are anonymous.
When we want to use function as a constructor
as arrow functions do not have their own this.
When we want to add function as a property in object literal and use object in it
as we can not access this (which should be object itself).
Let us understand some of the variants of arrow functions to understand better:
Variant 1: When we want to pass more than one argument to a function and return some value from it.
ES5 version:
var multiply = function (a, b) {
return a*b;
};
console.log(multiply(5, 6)); // 30
ES6 version:
var multiplyArrow = (a, b) => a*b;
console.log(multiplyArrow(5, 6)); // 30
Note:
The function keyword is not required.
=> is required.
{} are optional, when we do not provide {} return is implicitly added by JavaScript and when we do provide {} we need to add return if we need it.
Variant 2: When we want to pass only one argument to a function and return some value from it.
ES5 version:
var double = function(a) {
return a*2;
};
console.log(double(2)); // 4
ES6 version:
var doubleArrow = a => a*2;
console.log(doubleArrow(2)); // 4
Note:
When passing only one argument we can omit the parentheses, ().
Variant 3: When we do not want to pass any argument to a function and do not want to return any value.
ES5 version:
var sayHello = function() {
console.log("Hello");
};
sayHello(); // Hello
ES6 version:
var sayHelloArrow = () => {console.log("sayHelloArrow");}
sayHelloArrow(); // sayHelloArrow
Variant 4: When we want to explicitly return from arrow functions.
ES6 version:
var increment = x => {
return x + 1;
};
console.log(increment(1)); // 2
Variant 5: When we want to return an object from arrow functions.
ES6 version:
var returnObject = () => ({a:5});
console.log(returnObject());
Note:
We need to wrap the object in parentheses, (). Otherwise, JavaScript cannot differentiate between a block and an object.
Variant 6: Arrow functions do not have arguments (an array like object) of their own. They depend upon outer context for arguments.
ES6 version:
function foo() {
var abc = i => arguments[0];
console.log(abc(1));
};
foo(2); // 2
Note:
foo is an ES5 function, with an arguments array like object and an argument passed to it is 2 so arguments[0] for foo is 2.
abc is an ES6 arrow function since it does not have its own arguments. Hence it prints arguments[0] of foo its outer context instead.
Variant 7: Arrow functions do not have this of their own they depend upon outer context for this
ES5 version:
var obj5 = {
greet: "Hi, Welcome ",
greetUser : function(user) {
setTimeout(function(){
console.log(this.greet + ": " + user); // "this" here is undefined.
});
}
};
obj5.greetUser("Katty"); //undefined: Katty
Note:
The callback passed to setTimeout is an ES5 function and it has its own this which is undefined in a use-strict environment. Hence we get the output:
undefined: Katty
ES6 version:
var obj6 = {
greet: "Hi, Welcome ",
greetUser : function(user) {
setTimeout(() => console.log(this.greet + ": " + user));
// This here refers to outer context
}
};
obj6.greetUser("Katty"); // Hi, Welcome: Katty
Note:
The callback passed to setTimeout is an ES6 arrow function and it does not have its own this, so it takes it from its outer context that is greetUser which has this. That is obj6 and hence we get the output:
Hi, Welcome: Katty
Miscellaneous:
We cannot use new with arrow functions.
Arrow functions do not have prototype property.
We do not have binding of this when an arrow function is invoked through apply or call.
I still stand by everything I wrote in my first answer in this thread. However, my opinion on code style has developed since then, so I have a new answer to this question that builds on my last one.
Regarding lexical this
In my last answer, I deliberately eschewed an underlying belief I hold about this language, as it was not directly related to the argument I was making. Nonetheless, without this being explicitly stated, I can understand why many people simply balk at my recommendation to not use arrows, when they find arrows so useful.
My belief is this: we shouldn’t be using this in the first place. Therefore, if a person deliberately avoids using this in his code, then the “lexical this” feature of arrows is of little to no value. Also, under the premise that this is a bad thing, arrow’s treatment of this is less of a “good thing;” instead, it’s more of a form of damage control for another bad language feature.
I figure that this either does not occur to some people, but even to those to whom it does, they must invariably find themselves working within codebases where this appears a hundred times per file, and a little (or a lot) of damage control is all a reasonable person could hope for. So arrows can be good, in a way, when they make a bad situation better.
Even if it is easier to write code with this with arrows than without them, the rules for using arrows remain very complex (see: current thread). Thus, guidelines are neither “clear” nor “consistent,” as you’ve requested. Even if programmers know about arrows’ ambiguities, I think they shrug and accept them anyway, because the value of lexical this overshadows them.
All this is a preface to the following realization: if one does not use this, then the ambiguity about this that arrows normally cause becomes irrelevant. Arrows become more neutral in this context.
Regarding terse syntax
When I wrote my first answer, I was of the opinion that even slavish adherence to best practices was a worthwhile price to pay if it meant I could produce more perfect code. But I eventually came to realize that terseness can serve as a form of abstraction that can improve code quality, too — enough so to justify straying from best practices sometimes.
In other words: dammit, I want one-liner functions, too!
Regarding a guideline
With the possibility of this-neutral arrow functions, and terseness being worth pursuit, I offer the following more lenient guideline:
Guideline for Function Notation in ES6:
Don’t use this.
Use function declarations for functions you’d call by name (because they’re hoisted).
Use arrow functions for callbacks (because they tend to be terser).
In addition to the great answers so far, I'd like to present a very different reason why arrow functions are in a certain sense fundamentally better than "ordinary" JavaScript functions.
For the sake of discussion, let's temporarily assume we use a type checker like TypeScript or Facebook's "Flow". Consider the following toy module, which is valid ECMAScript 6 code plus Flow type annotations (I'll include the untyped code, which would realistically result from Babel, at the end of this answer, so it can actually be run):
export class C {
n : number;
f1: number => number;
f2: number => number;
constructor(){
this.n = 42;
this.f1 = (x:number) => x + this.n;
this.f2 = function (x:number) { return x + this.n;};
}
}
Now see what happens when we use the class C from a different module, like this:
let o = { f1: new C().f1, f2: new C().f2, n: "foo" };
let n1: number = o.f1(1); // n1 = 43
console.log(n1 === 43); // true
let n2: number = o.f2(1); // n2 = "1foo"
console.log(n2 === "1foo"); // true, not a string!
As you can see, the type checker failed here: f2 was supposed to return a number, but it returned a string!
Worse, it seems that no conceivable type checker can handle ordinary (non-arrow) JavaScript functions, because the "this" of f2 does not occur in the argument list of f2, so the required type for "this" could not possibly be added as an annotation to f2.
Does this problem also affect people who don't use type checkers? I think so, because even when we have no static types, we think as if they're there. ("The first parameters must be a number, the second one a string" etc.) A hidden "this"-argument which may or may not be used in the function's body makes our mental bookkeeping harder.
Here is the runnable untyped version, which would be produced by Babel:
class C {
constructor() {
this.n = 42;
this.f1 = x => x + this.n;
this.f2 = function (x) { return x + this.n; };
}
}
let o = { f1: new C().f1, f2: new C().f2, n: "foo" };
let n1 = o.f1(1); // n1 = 43
console.log(n1 === 43); // true
let n2 = o.f2(1); // n2 = "1foo"
console.log(n2 === "1foo"); // true, not a string!
I prefer to use arrow functions at all times where access to local this is not needed, because arrow functions do not bind their own this, arguments, super, or new.target.
Arrow functions or lambdas, were introduced in ES 6. Apart from its elegance in minimal syntax, the most notable functional difference is scoping of this inside an arrow function
In regular function expressions, the this keyword is bound to different values based on the context in which it is called.
In arrow functions, this is lexically bound, which means it closes over this from the scope in which the arrow function was defined (parent-scope), and does not change no matter where and how it is invoked / called.
Limitations of arrow functions as methods on an object
// this = global Window
let objA = {
id: 10,
name: "Simar",
print () { // same as print: function()
console.log(`[${this.id} -> ${this.name}]`);
}
}
objA.print(); // logs: [10 -> Simar]
objA = {
id: 10,
name: "Simar",
print: () => {
// Closes over this lexically (global Window)
console.log(`[${this.id} -> ${this.name}]`);
}
};
objA.print(); // logs: [undefined -> undefined]
In the case of objA.print() when print() method defined using regular function, it worked by resolving this properly to objA for method invocation, but failed when defined as an arrow=> function. It is because this in a regular function when invoked as a method on an object (objA), is the object itself.
However, in case of an arrow function, this gets lexically bound to the the this of the enclosing scope where it was defined (global / Window in our case) and stays it stays same during its invocation as a method on objA.
There are advantages of an arrow-functions over regular functions in method(s) of an object, but only when this is expected to be fixed and bound at the time of definition.
/* this = global | Window (enclosing scope) */
let objB = {
id: 20,
name: "Paul",
print () { // Same as print: function()
setTimeout( function() {
// Invoked async, not bound to objB
console.log(`[${this.id} -> ${this.name}]`);
}, 1)
}
};
objB.print(); // Logs: [undefined -> undefined]'
objB = {
id: 20,
name: "Paul",
print () { // Same as print: function()
setTimeout( () => {
// Closes over bind to this from objB.print()
console.log(`[${this.id} -> ${this.name}]`);
}, 1)
}
};
objB.print(); // Logs: [20 -> Paul]
In the case of objB.print() where the print() method is defined as function that invokes console.log([${this.id} -> {this.name}]) asynchronously as a call-back on setTimeout , this resolved correctly to objB when an arrow function was used as call-back, but failed when the call-back was defined as as regular function.
It is because the arrow => function, passed to setTimeout(()=>..), closed over this lexically from its parent, i.e., invocation of objB.print() which defined it. In other words, the arrow => function passed in to to setTimeout(()==>... bound to objB as its this because the invocation of objB.print() this was objB itself.
We could easily use Function.prototype.bind() to make the call-back defined as a regular function work, by binding it to the correct this.
const objB = {
id: 20,
name: "Singh",
print () { // The same as print: function()
setTimeout( (function() {
console.log(`[${this.id} -> ${this.name}]`);
}).bind(this), 1)
}
}
objB.print() // logs: [20 -> Singh]
However, arrow functions come in handy and are less error prone for the case of async call-backs where we know the this at the time of the functions definition to which it gets and should be bound.
Limitation of Arrow-Functions where this needs to change across invocations
Anytime, we need a function whose this can be changed at the time of invocation, we can’t use arrow functions.
/* this = global | Window (enclosing scope) */
function print() {
console.log(`[${this.id} -> {this.name}]`);
}
const obj1 = {
id: 10,
name: "Simar",
print // The same as print: print
};
obj.print(); // Logs: [10 -> Simar]
const obj2 = {
id: 20,
name: "Paul",
};
printObj2 = obj2.bind(obj2);
printObj2(); // Logs: [20 -> Paul]
print.call(obj2); // logs: [20 -> Paul]
None of the above will work with arrow function const print = () => { console.log([${this.id} -> {this.name}]);} as this can’t be changed and will stay bound to the this of the enclosing scope where it was defined (global / Window).
In all these examples, we invoked the same function with different objects (obj1 and obj2) one after the another, both of which were created after the print() function was declared.
These were contrived examples, but let’s think about some more real life examples. If we had to write our reduce() method similar to one that works on arrays , we again can’t define it as a lambda, because it needs to infer this from the invocation context, i.e., the array on which it was invoked.
For this reason, constructor functions can never be defined as arrow functions, as this for a constructor function can not be set at the time of its declaration. Every time a constructor function is invoked with the new keyword, a new object is created which then gets bound to that particular invocation.
Also when when frameworks or systems accept a callback function(s) to be invoked later with dynamic context this , we can’t use arrow functions as again this may need to change with every invocation. This situation commonly arises with DOM event handlers.
'use strict'
var button = document.getElementById('button');
button.addEventListener('click', function {
// web-api invokes with this bound to current-target in DOM
this.classList.toggle('on');
});
var button = document.getElementById('button');
button.addEventListener('click', () => {
// TypeError; 'use strict' -> no global this
this.classList.toggle('on');
});
This is also the reason why in frameworks like Angular 2+ and Vue.js expect the template-component binding methods to be regular function / methods as this for their invocation is managed by the frameworks for the binding functions. (Angular uses Zone.js to manage an async context for invocations of view-template binding functions.)
On the other hand, in React, when we want pass a component's method as an event-handler, for example, <input onChange={this.handleOnchange} />, we should define handleOnchanage = (event)=> {this.props.onInputChange(event.target.value);} as an arrow function as for every invocation. We want this to be the same instance of the component that produced the JSX for the rendered DOM element.
This article is also available in my Medium publication. If you like the article, or have any comments and suggestions, please clap or leave comments on Medium.
In a simple way,
var a = 20; function a() {this.a = 10; console.log(a);}
//20, since the context here is window.
Another instance:
var a = 20;
function ex(){
this.a = 10;
function inner(){
console.log(this.a); // Can you guess the output of this line?
}
inner();
}
var test = new ex();
Ans: The console would print 20.
The reason being whenever a function is executed its own stack is created, in this example the ex function is executed with the new operator so a context will be created, and when inner is executed it JavaScript would create a new stack and execute the inner function in a global context though there is a local context.
So, if we want the inner function to have a local context, which is ex, then we need to bind the context to the inner function.
Arrows solve this problem. Instead of taking the Global context, they take the local context if any exist. In the *given example, it will take new ex() as this.
So, in all cases where binding is explicit, arrows solve the problem by defaults.

Trouble accessing a global function from within Google Map Listener function in Ionic 3 [duplicate]

With () => {} and function () {} we are getting two very similar ways to write functions in ES6. In other languages lambda functions often distinguish themselves by being anonymous, but in ECMAScript any function can be anonymous. Each of the two types have unique usage domains (namely when this needs to either be bound explicitly or explicitly not be bound). Between those domains there are a vast number of cases where either notation will do.
Arrow functions in ES6 have at least two limitations:
Don't work with new and cannot be used when creating prototype
Fixed this bound to scope at initialisation
These two limitations aside, arrow functions could theoretically replace regular functions almost anywhere. What is the right approach using them in practice? Should arrow functions be used e.g.:
"everywhere they work", i.e. everywhere a function does not have to be agnostic about the this variable and we are not creating an object.
only "everywhere they are needed", i.e. event listeners, timeouts, that need to be bound to a certain scope
with 'short' functions, but not with 'long' functions
only with functions that do not contain another arrow function
I am looking for a guideline to selecting the appropriate function notation in the future version of ECMAScript. The guideline will need to be clear, so that it can be taught to developers in a team, and to be consistent so that it does not require constant refactoring back and forth from one function notation to another.
The question is directed at people who have thought about code style in the context of the upcoming ECMAScript 6 (Harmony) and who have already worked with the language.
A while ago our team migrated all its code (a mid-sized AngularJS app) to JavaScript compiled using Traceur Babel. I'm now using the following rule of thumb for functions in ES6 and beyond:
Use function in the global scope and for Object.prototype properties.
Use class for object constructors.
Use => everywhere else.
Why use arrow functions almost everywhere?
Scope safety: When arrow functions are used consistently, everything is guaranteed to use the same thisObject as the root. If even a single standard function callback is mixed in with a bunch of arrow functions there's a chance the scope will become messed up.
Compactness: Arrow functions are easier to read and write. (This may seem opinionated so I will give a few examples further on.)
Clarity: When almost everything is an arrow function, any regular function immediately sticks out for defining the scope. A developer can always look up the next-higher function statement to see what the thisObject is.
Why always use regular functions on the global scope or module scope?
To indicate a function that should not access the thisObject.
The window object (global scope) is best addressed explicitly.
Many Object.prototype definitions live in the global scope (think String.prototype.truncate, etc.) and those generally have to be of type function anyway. Consistently using function on the global scope helps avoid errors.
Many functions in the global scope are object constructors for old-style class definitions.
Functions can be named1. This has two benefits: (1) It is less awkward to writefunction foo(){} than const foo = () => {} — in particular outside other function calls. (2) The function name shows in stack traces. While it would be tedious to name every internal callback, naming all the public functions is probably a good idea.
Function declarations are hoisted, (meaning they can be accessed before they are declared), which is a useful attribute in a static utility function.
Object constructors
Attempting to instantiate an arrow function throws an exception:
var x = () => {};
new x(); // TypeError: x is not a constructor
One key advantage of functions over arrow functions is therefore that functions double as object constructors:
function Person(name) {
this.name = name;
}
However, the functionally identical2 ECMAScript Harmony draft class definition is almost as compact:
class Person {
constructor(name) {
this.name = name;
}
}
I expect that use of the former notation will eventually be discouraged. The object constructor notation may still be used by some for simple anonymous object factories where objects are programmatically generated, but not for much else.
Where an object constructor is needed one should consider converting the function to a class as shown above. The syntax works with anonymous functions/classes as well.
Readability of arrow functions
The probably best argument for sticking to regular functions - scope safety be damned - would be that arrow functions are less readable than regular functions. If your code is not functional in the first place, then arrow functions may not seem necessary, and when arrow functions are not used consistently they look ugly.
ECMAScript has changed quite a bit since ECMAScript 5.1 gave us the functional Array.forEach, Array.map and all of these functional programming features that have us use functions where for loops would have been used before. Asynchronous JavaScript has taken off quite a bit. ES6 will also ship a Promise object, which means even more anonymous functions. There is no going back for functional programming. In functional JavaScript, arrow functions are preferable over regular functions.
Take for instance this (particularly confusing) piece of code3:
function CommentController(articles) {
this.comments = [];
articles.getList()
.then(articles => Promise.all(articles.map(article => article.comments.getList())))
.then(commentLists => commentLists.reduce((a, b) => a.concat(b)));
.then(comments => {
this.comments = comments;
})
}
The same piece of code with regular functions:
function CommentController(articles) {
this.comments = [];
articles.getList()
.then(function (articles) {
return Promise.all(articles.map(function (article) {
return article.comments.getList();
}));
})
.then(function (commentLists) {
return commentLists.reduce(function (a, b) {
return a.concat(b);
});
})
.then(function (comments) {
this.comments = comments;
}.bind(this));
}
While any one of the arrow functions can be replaced by a standard function, there would be very little to gain from doing so. Which version is more readable? I would say the first one.
I think the question whether to use arrow functions or regular functions will become less relevant over time. Most functions will either become class methods, which make away with the function keyword, or they will become classes. Functions will remain in use for patching classes through the Object.prototype. In the mean time I suggest reserving the function keyword for anything that should really be a class method or a class.
Notes
Named arrow functions have been deferred in the ES6 specification. They might still be added a future version.
According to the draft specification, "Class declarations/expressions create a constructor function/prototype pair exactly as for function declarations" as long as a class does not use the extend keyword. A minor difference is that class declarations are constants, whereas function declarations are not.
Note on blocks in single statement arrow functions: I like to use a block wherever an arrow function is called for the side effect alone (e.g., assignment). That way it is clear that the return value can be discarded.
According to the proposal, arrows aimed "to address and resolve several common pain points of traditional function expressions". They intended to improve matters by binding this lexically and offering terse syntax.
However,
One cannot consistently bind this lexically
Arrow function syntax is delicate and ambiguous
Therefore, arrow functions create opportunities for confusion and errors, and should be excluded from a JavaScript programmer's vocabulary, replaced with function exclusively.
Regarding lexical this
this is problematic:
function Book(settings) {
this.settings = settings;
this.pages = this.createPages();
}
Book.prototype.render = function () {
this.pages.forEach(function (page) {
page.draw(this.settings);
}, this);
};
Arrow functions intend to fix the problem where we need to access a property of this inside a callback. There are already several ways to do that: One could assign this to a variable, use bind, or use the third argument available on the Array aggregate methods. Yet arrows seem to be the simplest workaround, so the method could be refactored like this:
this.pages.forEach(page => page.draw(this.settings));
However, consider if the code used a library like jQuery, whose methods bind this specially. Now, there are two this values to deal with:
Book.prototype.render = function () {
var book = this;
this.$pages.each(function (index) {
var $page = $(this);
book.draw(book.currentPage + index, $page);
});
};
We must use function in order for each to bind this dynamically. We can't use an arrow function here.
Dealing with multiple this values can also be confusing, because it's hard to know which this an author was talking about:
function Reader() {
this.book.on('change', function () {
this.reformat();
});
}
Did the author actually intend to call Book.prototype.reformat? Or did he forget to bind this, and intend to call Reader.prototype.reformat? If we change the handler to an arrow function, we will similarly wonder if the author wanted the dynamic this, yet chose an arrow because it fit on one line:
function Reader() {
this.book.on('change', () => this.reformat());
}
One may pose: "Is it exceptional that arrows could sometimes be the wrong function to use? Perhaps if we only rarely need dynamic this values, then it would still be okay to use arrows most of the time."
But ask yourself this: "Would it be 'worth it' to debug code and find that the result of an error was brought upon by an 'edge case?'" I'd prefer to avoid trouble not just most of the time, but 100% of the time.
There is a better way: Always use function (so this can always be dynamically bound), and always reference this via a variable. Variables are lexical and assume many names. Assigning this to a variable will make your intentions clear:
function Reader() {
var reader = this;
reader.book.on('change', function () {
var book = this;
book.reformat();
reader.reformat();
});
}
Furthermore, always assigning this to a variable (even when there is a single this or no other functions) ensures one's intentions remain clear even after the code is changed.
Also, dynamic this is hardly exceptional. jQuery is used on over 50 million websites (as of this writing in February 2016). Here are other APIs binding this dynamically:
Mocha (~120k downloads yesterday) exposes methods for its tests via this.
Grunt (~63k downloads yesterday) exposes methods for build tasks via this.
Backbone (~22k downloads yesterday) defines methods accessing this.
Event APIs (like the DOM's) refer to an EventTarget with this.
Prototypal APIs that are patched or extended refer to instances with this.
(Statistics via http://trends.builtwith.com/javascript/jQuery and https://www.npmjs.com.)
You are likely to require dynamic this bindings already.
A lexical this is sometimes expected, but sometimes not; just as a dynamic this is sometimes expected, but sometimes not. Thankfully, there is a better way, which always produces and communicates the expected binding.
Regarding terse syntax
Arrow functions succeeded in providing a "shorter syntactical form" for functions. But will these shorter functions make you more successful?
Is x => x * x "easier to read" than function (x) { return x * x; }? Maybe it is, because it's more likely to produce a single, short line of code. According to Dyson's The influence of reading speed and line length on the effectiveness of reading from screen,
A medium line length (55 characters per line) appears to support effective reading at normal and fast speeds. This produced the highest level of comprehension . . .
Similar justifications are made for the conditional (ternary) operator, and for single-line if statements.
However, are you really writing the simple mathematical functions advertised in the proposal? My domains are not mathematical, so my subroutines are rarely so elegant. Rather, I commonly see arrow functions break a column limit, and wrap to another line due to the editor or style guide, which nullifies "readability" by Dyson's definition.
One might pose, "How about just using the short version for short functions, when possible?". But now a stylistic rule contradicts a language constraint: "Try to use the shortest function notation possible, keeping in mind that sometimes only the longest notation will bind this as expected." Such conflation makes arrows particularly prone to misuse.
There are numerous issues with arrow function syntax:
const a = x =>
doSomething(x);
const b = x =>
doSomething(x);
doSomethingElse(x);
Both of these functions are syntactically valid. But doSomethingElse(x); is not in the body of b. It is just a poorly-indented, top-level statement.
When expanding to the block form, there is no longer an implicit return, which one could forget to restore. But the expression may only have been intended to produce a side-effect, so who knows if an explicit return will be necessary going forward?
const create = () => User.create();
const create = () => {
let user;
User.create().then(result => {
user = result;
return sendEmail();
}).then(() => user);
};
const create = () => {
let user;
return User.create().then(result => {
user = result;
return sendEmail();
}).then(() => user);
};
What may be intended as a rest parameter can be parsed as the spread operator:
processData(data, ...results => {}) // Spread
processData(data, (...results) => {}) // Rest
Assignment can be confused with default arguments:
const a = 1;
let x;
const b = x => {}; // No default
const b = x = a => {}; // "Adding a default" instead creates a double assignment
const b = (x = a) => {}; // Remember to add parentheses
Blocks look like objects:
(id) => id // Returns `id`
(id) => {name: id} // Returns `undefined` (it's a labeled statement)
(id) => ({name: id}) // Returns an object
What does this mean?
() => {}
Did the author intend to create a no-op, or a function that returns an empty object? (With this in mind, should we ever place { after =>? Should we restrict ourselves to the expression syntax only? That would further reduce arrows' frequency.)
=> looks like <= and >=:
x => 1 ? 2 : 3
x <= 1 ? 2 : 3
if (x => 1) {}
if (x >= 1) {}
To invoke an arrow function expression immediately, one must place () on the outside, yet placing () on the inside is valid and could be intentional.
(() => doSomething()()) // Creates function calling value of `doSomething()`
(() => doSomething())() // Calls the arrow function
Although, if one writes (() => doSomething()()); with the intention of writing an immediately-invoked function expression, simply nothing will happen.
It's hard to argue that arrow functions are "more understandable" with all the above cases in mind. One could learn all the special rules required to utilize this syntax. Is it really worth it?
The syntax of function is unexceptionally generalized. To use function exclusively means the language itself prevents one from writing confusing code. To write procedures that should be syntactically understood in all cases, I choose function.
Regarding a guideline
You request a guideline that needs to be "clear" and "consistent." Using arrow functions will eventually result in syntactically-valid, logically-invalid code, with both function forms intertwined, meaningfully and arbitrarily. Therefore, I offer the following:
Guideline for Function Notation in ES6:
Always create procedures with function.
Always assign this to a variable. Do not use () => {}.
Arrow functions were created to simplify function scope and solving the this keyword by making it simpler. They utilize the => syntax, which looks like an arrow.
Note: It does not replace the existing functions. If you replace every function syntax with arrow functions, it's not going to work in all cases.
Let's have a look at the existing ES5 syntax. If the this keyword were inside an object’s method (a function that belongs to an object), what would it refer to?
var Actor = {
name: 'RajiniKanth',
getName: function() {
console.log(this.name);
}
};
Actor.getName();
The above snippet would refer to an object and print out the name "RajiniKanth". Let's explore the below snippet and see what would this point out here.
var Actor = {
name: 'RajiniKanth',
movies: ['Kabali', 'Sivaji', 'Baba'],
showMovies: function() {
this.movies.forEach(function(movie) {
alert(this.name + " has acted in " + movie);
});
}
};
Actor.showMovies();
Now what about if the this keyword were inside of method’s function?
Here this would refer to window object than the inner function as its fallen out of scope. Because this, always references the owner of the function it is in, for this case — since it is now out of scope — the window/global object.
When it is inside of an object’s method — the function’s owner is the object. Thus the this keyword is bound to the object. Yet, when it is inside of a function, either stand alone or within another method, it will always refer to the window/global object.
var fn = function(){
alert(this);
}
fn(); // [object Window]
There are ways to solve this problem in our ES5 itself. Let us look into that before diving into ES6 arrow functions on how solve it.
Typically you would, create a variable outside of the method’s inner function. Now the ‘forEach’ method gains access to this and thus the object’s properties and their values.
var Actor = {
name: 'RajiniKanth',
movies: ['Kabali', 'Sivaji', 'Baba'],
showMovies: function() {
var _this = this;
this.movies.forEach(function(movie) {
alert(_this.name + " has acted in " + movie);
});
}
};
Actor.showMovies();
Using bind to attach the this keyword that refers to the method to the method’s inner function.
var Actor = {
name: 'RajiniKanth',
movies: ['Kabali', 'Sivaji', 'Baba'],
showMovies: function() {
this.movies.forEach(function(movie) {
alert(this.name + " has acted in " + movie);
}.bind(this));
}
};
Actor.showMovies();
Now with the ES6 arrow function, we can deal with lexical scoping issue in a simpler way.
var Actor = {
name: 'RajiniKanth',
movies: ['Kabali', 'Sivaji', 'Baba'],
showMovies: function() {
this.movies.forEach((movie) => {
alert(this.name + " has acted in " + movie);
});
}
};
Actor.showMovies();
Arrow functions are more like function statements, except that they bind the this to the parent scope. If the arrow function is in the top scope, the this argument will refer to the window/global scope, while an arrow function inside a regular function will have its this argument the same as its outer function.
With arrow functions this is bound to the enclosing scope at creation time and cannot be changed. The new operator, bind, call, and apply have no effect on this.
var asyncFunction = (param, callback) => {
window.setTimeout(() => {
callback(param);
}, 1);
};
// With a traditional function if we don't control
// the context then can we lose control of `this`.
var o = {
doSomething: function () {
// Here we pass `o` into the async function,
// expecting it back as `param`
asyncFunction(o, function (param) {
// We made a mistake of thinking `this` is
// the instance of `o`.
console.log('param === this?', param === this);
});
}
};
o.doSomething(); // param === this? false
In the above example, we lost the control of this. We can solve the above example by using a variable reference of this or using bind. With ES6, it becomes easier in managing the this as its bound to lexical scoping.
var asyncFunction = (param, callback) => {
window.setTimeout(() => {
callback(param);
}, 1);
};
var o = {
doSomething: function () {
// Here we pass `o` into the async function,
// expecting it back as `param`.
//
// Because this arrow function is created within
// the scope of `doSomething` it is bound to this
// lexical scope.
asyncFunction(o, (param) => {
console.log('param === this?', param === this);
});
}
};
o.doSomething(); // param === this? true
When not to use arrow functions
Inside an object literal.
var Actor = {
name: 'RajiniKanth',
movies: ['Kabali', 'Sivaji', 'Baba'],
getName: () => {
alert(this.name);
}
};
Actor.getName();
Actor.getName is defined with an arrow function, but on invocation it alerts undefined because this.name is undefined as the context remains to window.
It happens because the arrow function binds the context lexically with the window object... i.e., the outer scope. Executing this.name is equivalent to window.name, which is undefined.
Object prototype
The same rule applies when defining methods on a prototype object. Instead of using an arrow function for defining sayCatName method, which brings an incorrect context window:
function Actor(name) {
this.name = name;
}
Actor.prototype.getName = () => {
console.log(this === window); // => true
return this.name;
};
var act = new Actor('RajiniKanth');
act.getName(); // => undefined
Invoking constructors
this in a construction invocation is the newly created object. When executing new Fn(), the context of the constructor Fn is a new object: this instanceof Fn === true.
this is setup from the enclosing context, i.e., the outer scope which makes it not assigned to newly created object.
var Message = (text) => {
this.text = text;
};
// Throws "TypeError: Message is not a constructor"
var helloMessage = new Message('Hello World!');
Callback with dynamic context
Arrow function binds the context statically on declaration and is not possible to make it dynamic. Attaching event listeners to DOM elements is a common task in client side programming. An event triggers the handler function with this as the target element.
var button = document.getElementById('myButton');
button.addEventListener('click', () => {
console.log(this === window); // => true
this.innerHTML = 'Clicked button';
});
this is window in an arrow function that is defined in the global context. When a click event happens, the browser tries to invoke the handler function with button context, but arrow function does not change its pre-defined context. this.innerHTML is equivalent to window.innerHTML and has no sense.
You have to apply a function expression, which allows to change this depending on the target element:
var button = document.getElementById('myButton');
button.addEventListener('click', function() {
console.log(this === button); // => true
this.innerHTML = 'Clicked button';
});
When user clicks the button, this in the handler function is the button. Thus this.innerHTML = 'Clicked button' correctly modifies the button text to reflect the clicked status.
References
When 'Not' to Use Arrow Functions
Arrow functions - most widely used ES6 feature so far ...
Usage: All ES5 functions should be replaced with ES6 arrow functions except in following scenarios:
Arrow functions should not be used:
When we want function hoisting
as arrow functions are anonymous.
When we want to use this/arguments in a function
as arrow functions do not have this/arguments of their own, they depend upon their outer context.
When we want to use named function
as arrow functions are anonymous.
When we want to use function as a constructor
as arrow functions do not have their own this.
When we want to add function as a property in object literal and use object in it
as we can not access this (which should be object itself).
Let us understand some of the variants of arrow functions to understand better:
Variant 1: When we want to pass more than one argument to a function and return some value from it.
ES5 version:
var multiply = function (a, b) {
return a*b;
};
console.log(multiply(5, 6)); // 30
ES6 version:
var multiplyArrow = (a, b) => a*b;
console.log(multiplyArrow(5, 6)); // 30
Note:
The function keyword is not required.
=> is required.
{} are optional, when we do not provide {} return is implicitly added by JavaScript and when we do provide {} we need to add return if we need it.
Variant 2: When we want to pass only one argument to a function and return some value from it.
ES5 version:
var double = function(a) {
return a*2;
};
console.log(double(2)); // 4
ES6 version:
var doubleArrow = a => a*2;
console.log(doubleArrow(2)); // 4
Note:
When passing only one argument we can omit the parentheses, ().
Variant 3: When we do not want to pass any argument to a function and do not want to return any value.
ES5 version:
var sayHello = function() {
console.log("Hello");
};
sayHello(); // Hello
ES6 version:
var sayHelloArrow = () => {console.log("sayHelloArrow");}
sayHelloArrow(); // sayHelloArrow
Variant 4: When we want to explicitly return from arrow functions.
ES6 version:
var increment = x => {
return x + 1;
};
console.log(increment(1)); // 2
Variant 5: When we want to return an object from arrow functions.
ES6 version:
var returnObject = () => ({a:5});
console.log(returnObject());
Note:
We need to wrap the object in parentheses, (). Otherwise, JavaScript cannot differentiate between a block and an object.
Variant 6: Arrow functions do not have arguments (an array like object) of their own. They depend upon outer context for arguments.
ES6 version:
function foo() {
var abc = i => arguments[0];
console.log(abc(1));
};
foo(2); // 2
Note:
foo is an ES5 function, with an arguments array like object and an argument passed to it is 2 so arguments[0] for foo is 2.
abc is an ES6 arrow function since it does not have its own arguments. Hence it prints arguments[0] of foo its outer context instead.
Variant 7: Arrow functions do not have this of their own they depend upon outer context for this
ES5 version:
var obj5 = {
greet: "Hi, Welcome ",
greetUser : function(user) {
setTimeout(function(){
console.log(this.greet + ": " + user); // "this" here is undefined.
});
}
};
obj5.greetUser("Katty"); //undefined: Katty
Note:
The callback passed to setTimeout is an ES5 function and it has its own this which is undefined in a use-strict environment. Hence we get the output:
undefined: Katty
ES6 version:
var obj6 = {
greet: "Hi, Welcome ",
greetUser : function(user) {
setTimeout(() => console.log(this.greet + ": " + user));
// This here refers to outer context
}
};
obj6.greetUser("Katty"); // Hi, Welcome: Katty
Note:
The callback passed to setTimeout is an ES6 arrow function and it does not have its own this, so it takes it from its outer context that is greetUser which has this. That is obj6 and hence we get the output:
Hi, Welcome: Katty
Miscellaneous:
We cannot use new with arrow functions.
Arrow functions do not have prototype property.
We do not have binding of this when an arrow function is invoked through apply or call.
I still stand by everything I wrote in my first answer in this thread. However, my opinion on code style has developed since then, so I have a new answer to this question that builds on my last one.
Regarding lexical this
In my last answer, I deliberately eschewed an underlying belief I hold about this language, as it was not directly related to the argument I was making. Nonetheless, without this being explicitly stated, I can understand why many people simply balk at my recommendation to not use arrows, when they find arrows so useful.
My belief is this: we shouldn’t be using this in the first place. Therefore, if a person deliberately avoids using this in his code, then the “lexical this” feature of arrows is of little to no value. Also, under the premise that this is a bad thing, arrow’s treatment of this is less of a “good thing;” instead, it’s more of a form of damage control for another bad language feature.
I figure that this either does not occur to some people, but even to those to whom it does, they must invariably find themselves working within codebases where this appears a hundred times per file, and a little (or a lot) of damage control is all a reasonable person could hope for. So arrows can be good, in a way, when they make a bad situation better.
Even if it is easier to write code with this with arrows than without them, the rules for using arrows remain very complex (see: current thread). Thus, guidelines are neither “clear” nor “consistent,” as you’ve requested. Even if programmers know about arrows’ ambiguities, I think they shrug and accept them anyway, because the value of lexical this overshadows them.
All this is a preface to the following realization: if one does not use this, then the ambiguity about this that arrows normally cause becomes irrelevant. Arrows become more neutral in this context.
Regarding terse syntax
When I wrote my first answer, I was of the opinion that even slavish adherence to best practices was a worthwhile price to pay if it meant I could produce more perfect code. But I eventually came to realize that terseness can serve as a form of abstraction that can improve code quality, too — enough so to justify straying from best practices sometimes.
In other words: dammit, I want one-liner functions, too!
Regarding a guideline
With the possibility of this-neutral arrow functions, and terseness being worth pursuit, I offer the following more lenient guideline:
Guideline for Function Notation in ES6:
Don’t use this.
Use function declarations for functions you’d call by name (because they’re hoisted).
Use arrow functions for callbacks (because they tend to be terser).
In addition to the great answers so far, I'd like to present a very different reason why arrow functions are in a certain sense fundamentally better than "ordinary" JavaScript functions.
For the sake of discussion, let's temporarily assume we use a type checker like TypeScript or Facebook's "Flow". Consider the following toy module, which is valid ECMAScript 6 code plus Flow type annotations (I'll include the untyped code, which would realistically result from Babel, at the end of this answer, so it can actually be run):
export class C {
n : number;
f1: number => number;
f2: number => number;
constructor(){
this.n = 42;
this.f1 = (x:number) => x + this.n;
this.f2 = function (x:number) { return x + this.n;};
}
}
Now see what happens when we use the class C from a different module, like this:
let o = { f1: new C().f1, f2: new C().f2, n: "foo" };
let n1: number = o.f1(1); // n1 = 43
console.log(n1 === 43); // true
let n2: number = o.f2(1); // n2 = "1foo"
console.log(n2 === "1foo"); // true, not a string!
As you can see, the type checker failed here: f2 was supposed to return a number, but it returned a string!
Worse, it seems that no conceivable type checker can handle ordinary (non-arrow) JavaScript functions, because the "this" of f2 does not occur in the argument list of f2, so the required type for "this" could not possibly be added as an annotation to f2.
Does this problem also affect people who don't use type checkers? I think so, because even when we have no static types, we think as if they're there. ("The first parameters must be a number, the second one a string" etc.) A hidden "this"-argument which may or may not be used in the function's body makes our mental bookkeeping harder.
Here is the runnable untyped version, which would be produced by Babel:
class C {
constructor() {
this.n = 42;
this.f1 = x => x + this.n;
this.f2 = function (x) { return x + this.n; };
}
}
let o = { f1: new C().f1, f2: new C().f2, n: "foo" };
let n1 = o.f1(1); // n1 = 43
console.log(n1 === 43); // true
let n2 = o.f2(1); // n2 = "1foo"
console.log(n2 === "1foo"); // true, not a string!
I prefer to use arrow functions at all times where access to local this is not needed, because arrow functions do not bind their own this, arguments, super, or new.target.
Arrow functions or lambdas, were introduced in ES 6. Apart from its elegance in minimal syntax, the most notable functional difference is scoping of this inside an arrow function
In regular function expressions, the this keyword is bound to different values based on the context in which it is called.
In arrow functions, this is lexically bound, which means it closes over this from the scope in which the arrow function was defined (parent-scope), and does not change no matter where and how it is invoked / called.
Limitations of arrow functions as methods on an object
// this = global Window
let objA = {
id: 10,
name: "Simar",
print () { // same as print: function()
console.log(`[${this.id} -> ${this.name}]`);
}
}
objA.print(); // logs: [10 -> Simar]
objA = {
id: 10,
name: "Simar",
print: () => {
// Closes over this lexically (global Window)
console.log(`[${this.id} -> ${this.name}]`);
}
};
objA.print(); // logs: [undefined -> undefined]
In the case of objA.print() when print() method defined using regular function, it worked by resolving this properly to objA for method invocation, but failed when defined as an arrow=> function. It is because this in a regular function when invoked as a method on an object (objA), is the object itself.
However, in case of an arrow function, this gets lexically bound to the the this of the enclosing scope where it was defined (global / Window in our case) and stays it stays same during its invocation as a method on objA.
There are advantages of an arrow-functions over regular functions in method(s) of an object, but only when this is expected to be fixed and bound at the time of definition.
/* this = global | Window (enclosing scope) */
let objB = {
id: 20,
name: "Paul",
print () { // Same as print: function()
setTimeout( function() {
// Invoked async, not bound to objB
console.log(`[${this.id} -> ${this.name}]`);
}, 1)
}
};
objB.print(); // Logs: [undefined -> undefined]'
objB = {
id: 20,
name: "Paul",
print () { // Same as print: function()
setTimeout( () => {
// Closes over bind to this from objB.print()
console.log(`[${this.id} -> ${this.name}]`);
}, 1)
}
};
objB.print(); // Logs: [20 -> Paul]
In the case of objB.print() where the print() method is defined as function that invokes console.log([${this.id} -> {this.name}]) asynchronously as a call-back on setTimeout , this resolved correctly to objB when an arrow function was used as call-back, but failed when the call-back was defined as as regular function.
It is because the arrow => function, passed to setTimeout(()=>..), closed over this lexically from its parent, i.e., invocation of objB.print() which defined it. In other words, the arrow => function passed in to to setTimeout(()==>... bound to objB as its this because the invocation of objB.print() this was objB itself.
We could easily use Function.prototype.bind() to make the call-back defined as a regular function work, by binding it to the correct this.
const objB = {
id: 20,
name: "Singh",
print () { // The same as print: function()
setTimeout( (function() {
console.log(`[${this.id} -> ${this.name}]`);
}).bind(this), 1)
}
}
objB.print() // logs: [20 -> Singh]
However, arrow functions come in handy and are less error prone for the case of async call-backs where we know the this at the time of the functions definition to which it gets and should be bound.
Limitation of Arrow-Functions where this needs to change across invocations
Anytime, we need a function whose this can be changed at the time of invocation, we can’t use arrow functions.
/* this = global | Window (enclosing scope) */
function print() {
console.log(`[${this.id} -> {this.name}]`);
}
const obj1 = {
id: 10,
name: "Simar",
print // The same as print: print
};
obj.print(); // Logs: [10 -> Simar]
const obj2 = {
id: 20,
name: "Paul",
};
printObj2 = obj2.bind(obj2);
printObj2(); // Logs: [20 -> Paul]
print.call(obj2); // logs: [20 -> Paul]
None of the above will work with arrow function const print = () => { console.log([${this.id} -> {this.name}]);} as this can’t be changed and will stay bound to the this of the enclosing scope where it was defined (global / Window).
In all these examples, we invoked the same function with different objects (obj1 and obj2) one after the another, both of which were created after the print() function was declared.
These were contrived examples, but let’s think about some more real life examples. If we had to write our reduce() method similar to one that works on arrays , we again can’t define it as a lambda, because it needs to infer this from the invocation context, i.e., the array on which it was invoked.
For this reason, constructor functions can never be defined as arrow functions, as this for a constructor function can not be set at the time of its declaration. Every time a constructor function is invoked with the new keyword, a new object is created which then gets bound to that particular invocation.
Also when when frameworks or systems accept a callback function(s) to be invoked later with dynamic context this , we can’t use arrow functions as again this may need to change with every invocation. This situation commonly arises with DOM event handlers.
'use strict'
var button = document.getElementById('button');
button.addEventListener('click', function {
// web-api invokes with this bound to current-target in DOM
this.classList.toggle('on');
});
var button = document.getElementById('button');
button.addEventListener('click', () => {
// TypeError; 'use strict' -> no global this
this.classList.toggle('on');
});
This is also the reason why in frameworks like Angular 2+ and Vue.js expect the template-component binding methods to be regular function / methods as this for their invocation is managed by the frameworks for the binding functions. (Angular uses Zone.js to manage an async context for invocations of view-template binding functions.)
On the other hand, in React, when we want pass a component's method as an event-handler, for example, <input onChange={this.handleOnchange} />, we should define handleOnchanage = (event)=> {this.props.onInputChange(event.target.value);} as an arrow function as for every invocation. We want this to be the same instance of the component that produced the JSX for the rendered DOM element.
This article is also available in my Medium publication. If you like the article, or have any comments and suggestions, please clap or leave comments on Medium.
In a simple way,
var a = 20; function a() {this.a = 10; console.log(a);}
//20, since the context here is window.
Another instance:
var a = 20;
function ex(){
this.a = 10;
function inner(){
console.log(this.a); // Can you guess the output of this line?
}
inner();
}
var test = new ex();
Ans: The console would print 20.
The reason being whenever a function is executed its own stack is created, in this example the ex function is executed with the new operator so a context will be created, and when inner is executed it JavaScript would create a new stack and execute the inner function in a global context though there is a local context.
So, if we want the inner function to have a local context, which is ex, then we need to bind the context to the inner function.
Arrows solve this problem. Instead of taking the Global context, they take the local context if any exist. In the *given example, it will take new ex() as this.
So, in all cases where binding is explicit, arrows solve the problem by defaults.

Javascript memory implication of nested arrow functions

Consider:
function f1() {
function n11() { .. lots of code .. };
const n12 = () => { .. lots of code .. };
return n11()+n12()+5;
}
const f2 = () => {
function n21() { .. lots of code .. };
const n22 = () => { .. lots of code .. };
return n21()+n22()+5;
}
I am trying to understand the memory implications of calling f1 and f2.
Regarding n11, this answer says:
For some very small and normally inconsequential value of "wasted".
JavaScript engines are very efficient these days and can perform a
wide variety of tricks/optimizations. For instance, only the
function-object (but not the actual function code!) needs to be
"duplicated" internally. There is no "wasting" problem without an
actual test-case that shows otherwise. This idiom (of nested and
anonymous functions) is very common in JavaScript and very
well-optimized for.
However I want to know if this also apply to arrow functions (ie n12, n21 and n22) .. will the overhead only be a function-object as above or will the entire nested function code be duplicated every time f1/f2 are called ?
thx!
There's absolutely no reason why an implementaton would need to do anything different for arrow functions than traditional functions with regard to the sharing of code between different closures of the same function. The only difference between arrow functions and traditional functions is that arrow functions save the this value. This can be done using the same mechanism as is already provided for the Function.prototype.bind() method. An arrow function is mostly just syntactic sugar.
func = () => { body };
is roughly equivalent to:
func = function() { body }.bind(this);
(This is a slight simplification, since arrow functions also don't get an arguments object, but that shouldn't affect what you're asking.)

Proper use of Ecmascript 6 syntax: "=>" or "function(){...} [duplicate]

With () => {} and function () {} we are getting two very similar ways to write functions in ES6. In other languages lambda functions often distinguish themselves by being anonymous, but in ECMAScript any function can be anonymous. Each of the two types have unique usage domains (namely when this needs to either be bound explicitly or explicitly not be bound). Between those domains there are a vast number of cases where either notation will do.
Arrow functions in ES6 have at least two limitations:
Don't work with new and cannot be used when creating prototype
Fixed this bound to scope at initialisation
These two limitations aside, arrow functions could theoretically replace regular functions almost anywhere. What is the right approach using them in practice? Should arrow functions be used e.g.:
"everywhere they work", i.e. everywhere a function does not have to be agnostic about the this variable and we are not creating an object.
only "everywhere they are needed", i.e. event listeners, timeouts, that need to be bound to a certain scope
with 'short' functions, but not with 'long' functions
only with functions that do not contain another arrow function
I am looking for a guideline to selecting the appropriate function notation in the future version of ECMAScript. The guideline will need to be clear, so that it can be taught to developers in a team, and to be consistent so that it does not require constant refactoring back and forth from one function notation to another.
The question is directed at people who have thought about code style in the context of the upcoming ECMAScript 6 (Harmony) and who have already worked with the language.
A while ago our team migrated all its code (a mid-sized AngularJS app) to JavaScript compiled using Traceur Babel. I'm now using the following rule of thumb for functions in ES6 and beyond:
Use function in the global scope and for Object.prototype properties.
Use class for object constructors.
Use => everywhere else.
Why use arrow functions almost everywhere?
Scope safety: When arrow functions are used consistently, everything is guaranteed to use the same thisObject as the root. If even a single standard function callback is mixed in with a bunch of arrow functions there's a chance the scope will become messed up.
Compactness: Arrow functions are easier to read and write. (This may seem opinionated so I will give a few examples further on.)
Clarity: When almost everything is an arrow function, any regular function immediately sticks out for defining the scope. A developer can always look up the next-higher function statement to see what the thisObject is.
Why always use regular functions on the global scope or module scope?
To indicate a function that should not access the thisObject.
The window object (global scope) is best addressed explicitly.
Many Object.prototype definitions live in the global scope (think String.prototype.truncate, etc.) and those generally have to be of type function anyway. Consistently using function on the global scope helps avoid errors.
Many functions in the global scope are object constructors for old-style class definitions.
Functions can be named1. This has two benefits: (1) It is less awkward to writefunction foo(){} than const foo = () => {} — in particular outside other function calls. (2) The function name shows in stack traces. While it would be tedious to name every internal callback, naming all the public functions is probably a good idea.
Function declarations are hoisted, (meaning they can be accessed before they are declared), which is a useful attribute in a static utility function.
Object constructors
Attempting to instantiate an arrow function throws an exception:
var x = () => {};
new x(); // TypeError: x is not a constructor
One key advantage of functions over arrow functions is therefore that functions double as object constructors:
function Person(name) {
this.name = name;
}
However, the functionally identical2 ECMAScript Harmony draft class definition is almost as compact:
class Person {
constructor(name) {
this.name = name;
}
}
I expect that use of the former notation will eventually be discouraged. The object constructor notation may still be used by some for simple anonymous object factories where objects are programmatically generated, but not for much else.
Where an object constructor is needed one should consider converting the function to a class as shown above. The syntax works with anonymous functions/classes as well.
Readability of arrow functions
The probably best argument for sticking to regular functions - scope safety be damned - would be that arrow functions are less readable than regular functions. If your code is not functional in the first place, then arrow functions may not seem necessary, and when arrow functions are not used consistently they look ugly.
ECMAScript has changed quite a bit since ECMAScript 5.1 gave us the functional Array.forEach, Array.map and all of these functional programming features that have us use functions where for loops would have been used before. Asynchronous JavaScript has taken off quite a bit. ES6 will also ship a Promise object, which means even more anonymous functions. There is no going back for functional programming. In functional JavaScript, arrow functions are preferable over regular functions.
Take for instance this (particularly confusing) piece of code3:
function CommentController(articles) {
this.comments = [];
articles.getList()
.then(articles => Promise.all(articles.map(article => article.comments.getList())))
.then(commentLists => commentLists.reduce((a, b) => a.concat(b)));
.then(comments => {
this.comments = comments;
})
}
The same piece of code with regular functions:
function CommentController(articles) {
this.comments = [];
articles.getList()
.then(function (articles) {
return Promise.all(articles.map(function (article) {
return article.comments.getList();
}));
})
.then(function (commentLists) {
return commentLists.reduce(function (a, b) {
return a.concat(b);
});
})
.then(function (comments) {
this.comments = comments;
}.bind(this));
}
While any one of the arrow functions can be replaced by a standard function, there would be very little to gain from doing so. Which version is more readable? I would say the first one.
I think the question whether to use arrow functions or regular functions will become less relevant over time. Most functions will either become class methods, which make away with the function keyword, or they will become classes. Functions will remain in use for patching classes through the Object.prototype. In the mean time I suggest reserving the function keyword for anything that should really be a class method or a class.
Notes
Named arrow functions have been deferred in the ES6 specification. They might still be added a future version.
According to the draft specification, "Class declarations/expressions create a constructor function/prototype pair exactly as for function declarations" as long as a class does not use the extend keyword. A minor difference is that class declarations are constants, whereas function declarations are not.
Note on blocks in single statement arrow functions: I like to use a block wherever an arrow function is called for the side effect alone (e.g., assignment). That way it is clear that the return value can be discarded.
According to the proposal, arrows aimed "to address and resolve several common pain points of traditional function expressions". They intended to improve matters by binding this lexically and offering terse syntax.
However,
One cannot consistently bind this lexically
Arrow function syntax is delicate and ambiguous
Therefore, arrow functions create opportunities for confusion and errors, and should be excluded from a JavaScript programmer's vocabulary, replaced with function exclusively.
Regarding lexical this
this is problematic:
function Book(settings) {
this.settings = settings;
this.pages = this.createPages();
}
Book.prototype.render = function () {
this.pages.forEach(function (page) {
page.draw(this.settings);
}, this);
};
Arrow functions intend to fix the problem where we need to access a property of this inside a callback. There are already several ways to do that: One could assign this to a variable, use bind, or use the third argument available on the Array aggregate methods. Yet arrows seem to be the simplest workaround, so the method could be refactored like this:
this.pages.forEach(page => page.draw(this.settings));
However, consider if the code used a library like jQuery, whose methods bind this specially. Now, there are two this values to deal with:
Book.prototype.render = function () {
var book = this;
this.$pages.each(function (index) {
var $page = $(this);
book.draw(book.currentPage + index, $page);
});
};
We must use function in order for each to bind this dynamically. We can't use an arrow function here.
Dealing with multiple this values can also be confusing, because it's hard to know which this an author was talking about:
function Reader() {
this.book.on('change', function () {
this.reformat();
});
}
Did the author actually intend to call Book.prototype.reformat? Or did he forget to bind this, and intend to call Reader.prototype.reformat? If we change the handler to an arrow function, we will similarly wonder if the author wanted the dynamic this, yet chose an arrow because it fit on one line:
function Reader() {
this.book.on('change', () => this.reformat());
}
One may pose: "Is it exceptional that arrows could sometimes be the wrong function to use? Perhaps if we only rarely need dynamic this values, then it would still be okay to use arrows most of the time."
But ask yourself this: "Would it be 'worth it' to debug code and find that the result of an error was brought upon by an 'edge case?'" I'd prefer to avoid trouble not just most of the time, but 100% of the time.
There is a better way: Always use function (so this can always be dynamically bound), and always reference this via a variable. Variables are lexical and assume many names. Assigning this to a variable will make your intentions clear:
function Reader() {
var reader = this;
reader.book.on('change', function () {
var book = this;
book.reformat();
reader.reformat();
});
}
Furthermore, always assigning this to a variable (even when there is a single this or no other functions) ensures one's intentions remain clear even after the code is changed.
Also, dynamic this is hardly exceptional. jQuery is used on over 50 million websites (as of this writing in February 2016). Here are other APIs binding this dynamically:
Mocha (~120k downloads yesterday) exposes methods for its tests via this.
Grunt (~63k downloads yesterday) exposes methods for build tasks via this.
Backbone (~22k downloads yesterday) defines methods accessing this.
Event APIs (like the DOM's) refer to an EventTarget with this.
Prototypal APIs that are patched or extended refer to instances with this.
(Statistics via http://trends.builtwith.com/javascript/jQuery and https://www.npmjs.com.)
You are likely to require dynamic this bindings already.
A lexical this is sometimes expected, but sometimes not; just as a dynamic this is sometimes expected, but sometimes not. Thankfully, there is a better way, which always produces and communicates the expected binding.
Regarding terse syntax
Arrow functions succeeded in providing a "shorter syntactical form" for functions. But will these shorter functions make you more successful?
Is x => x * x "easier to read" than function (x) { return x * x; }? Maybe it is, because it's more likely to produce a single, short line of code. According to Dyson's The influence of reading speed and line length on the effectiveness of reading from screen,
A medium line length (55 characters per line) appears to support effective reading at normal and fast speeds. This produced the highest level of comprehension . . .
Similar justifications are made for the conditional (ternary) operator, and for single-line if statements.
However, are you really writing the simple mathematical functions advertised in the proposal? My domains are not mathematical, so my subroutines are rarely so elegant. Rather, I commonly see arrow functions break a column limit, and wrap to another line due to the editor or style guide, which nullifies "readability" by Dyson's definition.
One might pose, "How about just using the short version for short functions, when possible?". But now a stylistic rule contradicts a language constraint: "Try to use the shortest function notation possible, keeping in mind that sometimes only the longest notation will bind this as expected." Such conflation makes arrows particularly prone to misuse.
There are numerous issues with arrow function syntax:
const a = x =>
doSomething(x);
const b = x =>
doSomething(x);
doSomethingElse(x);
Both of these functions are syntactically valid. But doSomethingElse(x); is not in the body of b. It is just a poorly-indented, top-level statement.
When expanding to the block form, there is no longer an implicit return, which one could forget to restore. But the expression may only have been intended to produce a side-effect, so who knows if an explicit return will be necessary going forward?
const create = () => User.create();
const create = () => {
let user;
User.create().then(result => {
user = result;
return sendEmail();
}).then(() => user);
};
const create = () => {
let user;
return User.create().then(result => {
user = result;
return sendEmail();
}).then(() => user);
};
What may be intended as a rest parameter can be parsed as the spread operator:
processData(data, ...results => {}) // Spread
processData(data, (...results) => {}) // Rest
Assignment can be confused with default arguments:
const a = 1;
let x;
const b = x => {}; // No default
const b = x = a => {}; // "Adding a default" instead creates a double assignment
const b = (x = a) => {}; // Remember to add parentheses
Blocks look like objects:
(id) => id // Returns `id`
(id) => {name: id} // Returns `undefined` (it's a labeled statement)
(id) => ({name: id}) // Returns an object
What does this mean?
() => {}
Did the author intend to create a no-op, or a function that returns an empty object? (With this in mind, should we ever place { after =>? Should we restrict ourselves to the expression syntax only? That would further reduce arrows' frequency.)
=> looks like <= and >=:
x => 1 ? 2 : 3
x <= 1 ? 2 : 3
if (x => 1) {}
if (x >= 1) {}
To invoke an arrow function expression immediately, one must place () on the outside, yet placing () on the inside is valid and could be intentional.
(() => doSomething()()) // Creates function calling value of `doSomething()`
(() => doSomething())() // Calls the arrow function
Although, if one writes (() => doSomething()()); with the intention of writing an immediately-invoked function expression, simply nothing will happen.
It's hard to argue that arrow functions are "more understandable" with all the above cases in mind. One could learn all the special rules required to utilize this syntax. Is it really worth it?
The syntax of function is unexceptionally generalized. To use function exclusively means the language itself prevents one from writing confusing code. To write procedures that should be syntactically understood in all cases, I choose function.
Regarding a guideline
You request a guideline that needs to be "clear" and "consistent." Using arrow functions will eventually result in syntactically-valid, logically-invalid code, with both function forms intertwined, meaningfully and arbitrarily. Therefore, I offer the following:
Guideline for Function Notation in ES6:
Always create procedures with function.
Always assign this to a variable. Do not use () => {}.
Arrow functions were created to simplify function scope and solving the this keyword by making it simpler. They utilize the => syntax, which looks like an arrow.
Note: It does not replace the existing functions. If you replace every function syntax with arrow functions, it's not going to work in all cases.
Let's have a look at the existing ES5 syntax. If the this keyword were inside an object’s method (a function that belongs to an object), what would it refer to?
var Actor = {
name: 'RajiniKanth',
getName: function() {
console.log(this.name);
}
};
Actor.getName();
The above snippet would refer to an object and print out the name "RajiniKanth". Let's explore the below snippet and see what would this point out here.
var Actor = {
name: 'RajiniKanth',
movies: ['Kabali', 'Sivaji', 'Baba'],
showMovies: function() {
this.movies.forEach(function(movie) {
alert(this.name + " has acted in " + movie);
});
}
};
Actor.showMovies();
Now what about if the this keyword were inside of method’s function?
Here this would refer to window object than the inner function as its fallen out of scope. Because this, always references the owner of the function it is in, for this case — since it is now out of scope — the window/global object.
When it is inside of an object’s method — the function’s owner is the object. Thus the this keyword is bound to the object. Yet, when it is inside of a function, either stand alone or within another method, it will always refer to the window/global object.
var fn = function(){
alert(this);
}
fn(); // [object Window]
There are ways to solve this problem in our ES5 itself. Let us look into that before diving into ES6 arrow functions on how solve it.
Typically you would, create a variable outside of the method’s inner function. Now the ‘forEach’ method gains access to this and thus the object’s properties and their values.
var Actor = {
name: 'RajiniKanth',
movies: ['Kabali', 'Sivaji', 'Baba'],
showMovies: function() {
var _this = this;
this.movies.forEach(function(movie) {
alert(_this.name + " has acted in " + movie);
});
}
};
Actor.showMovies();
Using bind to attach the this keyword that refers to the method to the method’s inner function.
var Actor = {
name: 'RajiniKanth',
movies: ['Kabali', 'Sivaji', 'Baba'],
showMovies: function() {
this.movies.forEach(function(movie) {
alert(this.name + " has acted in " + movie);
}.bind(this));
}
};
Actor.showMovies();
Now with the ES6 arrow function, we can deal with lexical scoping issue in a simpler way.
var Actor = {
name: 'RajiniKanth',
movies: ['Kabali', 'Sivaji', 'Baba'],
showMovies: function() {
this.movies.forEach((movie) => {
alert(this.name + " has acted in " + movie);
});
}
};
Actor.showMovies();
Arrow functions are more like function statements, except that they bind the this to the parent scope. If the arrow function is in the top scope, the this argument will refer to the window/global scope, while an arrow function inside a regular function will have its this argument the same as its outer function.
With arrow functions this is bound to the enclosing scope at creation time and cannot be changed. The new operator, bind, call, and apply have no effect on this.
var asyncFunction = (param, callback) => {
window.setTimeout(() => {
callback(param);
}, 1);
};
// With a traditional function if we don't control
// the context then can we lose control of `this`.
var o = {
doSomething: function () {
// Here we pass `o` into the async function,
// expecting it back as `param`
asyncFunction(o, function (param) {
// We made a mistake of thinking `this` is
// the instance of `o`.
console.log('param === this?', param === this);
});
}
};
o.doSomething(); // param === this? false
In the above example, we lost the control of this. We can solve the above example by using a variable reference of this or using bind. With ES6, it becomes easier in managing the this as its bound to lexical scoping.
var asyncFunction = (param, callback) => {
window.setTimeout(() => {
callback(param);
}, 1);
};
var o = {
doSomething: function () {
// Here we pass `o` into the async function,
// expecting it back as `param`.
//
// Because this arrow function is created within
// the scope of `doSomething` it is bound to this
// lexical scope.
asyncFunction(o, (param) => {
console.log('param === this?', param === this);
});
}
};
o.doSomething(); // param === this? true
When not to use arrow functions
Inside an object literal.
var Actor = {
name: 'RajiniKanth',
movies: ['Kabali', 'Sivaji', 'Baba'],
getName: () => {
alert(this.name);
}
};
Actor.getName();
Actor.getName is defined with an arrow function, but on invocation it alerts undefined because this.name is undefined as the context remains to window.
It happens because the arrow function binds the context lexically with the window object... i.e., the outer scope. Executing this.name is equivalent to window.name, which is undefined.
Object prototype
The same rule applies when defining methods on a prototype object. Instead of using an arrow function for defining sayCatName method, which brings an incorrect context window:
function Actor(name) {
this.name = name;
}
Actor.prototype.getName = () => {
console.log(this === window); // => true
return this.name;
};
var act = new Actor('RajiniKanth');
act.getName(); // => undefined
Invoking constructors
this in a construction invocation is the newly created object. When executing new Fn(), the context of the constructor Fn is a new object: this instanceof Fn === true.
this is setup from the enclosing context, i.e., the outer scope which makes it not assigned to newly created object.
var Message = (text) => {
this.text = text;
};
// Throws "TypeError: Message is not a constructor"
var helloMessage = new Message('Hello World!');
Callback with dynamic context
Arrow function binds the context statically on declaration and is not possible to make it dynamic. Attaching event listeners to DOM elements is a common task in client side programming. An event triggers the handler function with this as the target element.
var button = document.getElementById('myButton');
button.addEventListener('click', () => {
console.log(this === window); // => true
this.innerHTML = 'Clicked button';
});
this is window in an arrow function that is defined in the global context. When a click event happens, the browser tries to invoke the handler function with button context, but arrow function does not change its pre-defined context. this.innerHTML is equivalent to window.innerHTML and has no sense.
You have to apply a function expression, which allows to change this depending on the target element:
var button = document.getElementById('myButton');
button.addEventListener('click', function() {
console.log(this === button); // => true
this.innerHTML = 'Clicked button';
});
When user clicks the button, this in the handler function is the button. Thus this.innerHTML = 'Clicked button' correctly modifies the button text to reflect the clicked status.
References
When 'Not' to Use Arrow Functions
Arrow functions - most widely used ES6 feature so far ...
Usage: All ES5 functions should be replaced with ES6 arrow functions except in following scenarios:
Arrow functions should not be used:
When we want function hoisting
as arrow functions are anonymous.
When we want to use this/arguments in a function
as arrow functions do not have this/arguments of their own, they depend upon their outer context.
When we want to use named function
as arrow functions are anonymous.
When we want to use function as a constructor
as arrow functions do not have their own this.
When we want to add function as a property in object literal and use object in it
as we can not access this (which should be object itself).
Let us understand some of the variants of arrow functions to understand better:
Variant 1: When we want to pass more than one argument to a function and return some value from it.
ES5 version:
var multiply = function (a, b) {
return a*b;
};
console.log(multiply(5, 6)); // 30
ES6 version:
var multiplyArrow = (a, b) => a*b;
console.log(multiplyArrow(5, 6)); // 30
Note:
The function keyword is not required.
=> is required.
{} are optional, when we do not provide {} return is implicitly added by JavaScript and when we do provide {} we need to add return if we need it.
Variant 2: When we want to pass only one argument to a function and return some value from it.
ES5 version:
var double = function(a) {
return a*2;
};
console.log(double(2)); // 4
ES6 version:
var doubleArrow = a => a*2;
console.log(doubleArrow(2)); // 4
Note:
When passing only one argument we can omit the parentheses, ().
Variant 3: When we do not want to pass any argument to a function and do not want to return any value.
ES5 version:
var sayHello = function() {
console.log("Hello");
};
sayHello(); // Hello
ES6 version:
var sayHelloArrow = () => {console.log("sayHelloArrow");}
sayHelloArrow(); // sayHelloArrow
Variant 4: When we want to explicitly return from arrow functions.
ES6 version:
var increment = x => {
return x + 1;
};
console.log(increment(1)); // 2
Variant 5: When we want to return an object from arrow functions.
ES6 version:
var returnObject = () => ({a:5});
console.log(returnObject());
Note:
We need to wrap the object in parentheses, (). Otherwise, JavaScript cannot differentiate between a block and an object.
Variant 6: Arrow functions do not have arguments (an array like object) of their own. They depend upon outer context for arguments.
ES6 version:
function foo() {
var abc = i => arguments[0];
console.log(abc(1));
};
foo(2); // 2
Note:
foo is an ES5 function, with an arguments array like object and an argument passed to it is 2 so arguments[0] for foo is 2.
abc is an ES6 arrow function since it does not have its own arguments. Hence it prints arguments[0] of foo its outer context instead.
Variant 7: Arrow functions do not have this of their own they depend upon outer context for this
ES5 version:
var obj5 = {
greet: "Hi, Welcome ",
greetUser : function(user) {
setTimeout(function(){
console.log(this.greet + ": " + user); // "this" here is undefined.
});
}
};
obj5.greetUser("Katty"); //undefined: Katty
Note:
The callback passed to setTimeout is an ES5 function and it has its own this which is undefined in a use-strict environment. Hence we get the output:
undefined: Katty
ES6 version:
var obj6 = {
greet: "Hi, Welcome ",
greetUser : function(user) {
setTimeout(() => console.log(this.greet + ": " + user));
// This here refers to outer context
}
};
obj6.greetUser("Katty"); // Hi, Welcome: Katty
Note:
The callback passed to setTimeout is an ES6 arrow function and it does not have its own this, so it takes it from its outer context that is greetUser which has this. That is obj6 and hence we get the output:
Hi, Welcome: Katty
Miscellaneous:
We cannot use new with arrow functions.
Arrow functions do not have prototype property.
We do not have binding of this when an arrow function is invoked through apply or call.
I still stand by everything I wrote in my first answer in this thread. However, my opinion on code style has developed since then, so I have a new answer to this question that builds on my last one.
Regarding lexical this
In my last answer, I deliberately eschewed an underlying belief I hold about this language, as it was not directly related to the argument I was making. Nonetheless, without this being explicitly stated, I can understand why many people simply balk at my recommendation to not use arrows, when they find arrows so useful.
My belief is this: we shouldn’t be using this in the first place. Therefore, if a person deliberately avoids using this in his code, then the “lexical this” feature of arrows is of little to no value. Also, under the premise that this is a bad thing, arrow’s treatment of this is less of a “good thing;” instead, it’s more of a form of damage control for another bad language feature.
I figure that this either does not occur to some people, but even to those to whom it does, they must invariably find themselves working within codebases where this appears a hundred times per file, and a little (or a lot) of damage control is all a reasonable person could hope for. So arrows can be good, in a way, when they make a bad situation better.
Even if it is easier to write code with this with arrows than without them, the rules for using arrows remain very complex (see: current thread). Thus, guidelines are neither “clear” nor “consistent,” as you’ve requested. Even if programmers know about arrows’ ambiguities, I think they shrug and accept them anyway, because the value of lexical this overshadows them.
All this is a preface to the following realization: if one does not use this, then the ambiguity about this that arrows normally cause becomes irrelevant. Arrows become more neutral in this context.
Regarding terse syntax
When I wrote my first answer, I was of the opinion that even slavish adherence to best practices was a worthwhile price to pay if it meant I could produce more perfect code. But I eventually came to realize that terseness can serve as a form of abstraction that can improve code quality, too — enough so to justify straying from best practices sometimes.
In other words: dammit, I want one-liner functions, too!
Regarding a guideline
With the possibility of this-neutral arrow functions, and terseness being worth pursuit, I offer the following more lenient guideline:
Guideline for Function Notation in ES6:
Don’t use this.
Use function declarations for functions you’d call by name (because they’re hoisted).
Use arrow functions for callbacks (because they tend to be terser).
In addition to the great answers so far, I'd like to present a very different reason why arrow functions are in a certain sense fundamentally better than "ordinary" JavaScript functions.
For the sake of discussion, let's temporarily assume we use a type checker like TypeScript or Facebook's "Flow". Consider the following toy module, which is valid ECMAScript 6 code plus Flow type annotations (I'll include the untyped code, which would realistically result from Babel, at the end of this answer, so it can actually be run):
export class C {
n : number;
f1: number => number;
f2: number => number;
constructor(){
this.n = 42;
this.f1 = (x:number) => x + this.n;
this.f2 = function (x:number) { return x + this.n;};
}
}
Now see what happens when we use the class C from a different module, like this:
let o = { f1: new C().f1, f2: new C().f2, n: "foo" };
let n1: number = o.f1(1); // n1 = 43
console.log(n1 === 43); // true
let n2: number = o.f2(1); // n2 = "1foo"
console.log(n2 === "1foo"); // true, not a string!
As you can see, the type checker failed here: f2 was supposed to return a number, but it returned a string!
Worse, it seems that no conceivable type checker can handle ordinary (non-arrow) JavaScript functions, because the "this" of f2 does not occur in the argument list of f2, so the required type for "this" could not possibly be added as an annotation to f2.
Does this problem also affect people who don't use type checkers? I think so, because even when we have no static types, we think as if they're there. ("The first parameters must be a number, the second one a string" etc.) A hidden "this"-argument which may or may not be used in the function's body makes our mental bookkeeping harder.
Here is the runnable untyped version, which would be produced by Babel:
class C {
constructor() {
this.n = 42;
this.f1 = x => x + this.n;
this.f2 = function (x) { return x + this.n; };
}
}
let o = { f1: new C().f1, f2: new C().f2, n: "foo" };
let n1 = o.f1(1); // n1 = 43
console.log(n1 === 43); // true
let n2 = o.f2(1); // n2 = "1foo"
console.log(n2 === "1foo"); // true, not a string!
I prefer to use arrow functions at all times where access to local this is not needed, because arrow functions do not bind their own this, arguments, super, or new.target.
Arrow functions or lambdas, were introduced in ES 6. Apart from its elegance in minimal syntax, the most notable functional difference is scoping of this inside an arrow function
In regular function expressions, the this keyword is bound to different values based on the context in which it is called.
In arrow functions, this is lexically bound, which means it closes over this from the scope in which the arrow function was defined (parent-scope), and does not change no matter where and how it is invoked / called.
Limitations of arrow functions as methods on an object
// this = global Window
let objA = {
id: 10,
name: "Simar",
print () { // same as print: function()
console.log(`[${this.id} -> ${this.name}]`);
}
}
objA.print(); // logs: [10 -> Simar]
objA = {
id: 10,
name: "Simar",
print: () => {
// Closes over this lexically (global Window)
console.log(`[${this.id} -> ${this.name}]`);
}
};
objA.print(); // logs: [undefined -> undefined]
In the case of objA.print() when print() method defined using regular function, it worked by resolving this properly to objA for method invocation, but failed when defined as an arrow=> function. It is because this in a regular function when invoked as a method on an object (objA), is the object itself.
However, in case of an arrow function, this gets lexically bound to the the this of the enclosing scope where it was defined (global / Window in our case) and stays it stays same during its invocation as a method on objA.
There are advantages of an arrow-functions over regular functions in method(s) of an object, but only when this is expected to be fixed and bound at the time of definition.
/* this = global | Window (enclosing scope) */
let objB = {
id: 20,
name: "Paul",
print () { // Same as print: function()
setTimeout( function() {
// Invoked async, not bound to objB
console.log(`[${this.id} -> ${this.name}]`);
}, 1)
}
};
objB.print(); // Logs: [undefined -> undefined]'
objB = {
id: 20,
name: "Paul",
print () { // Same as print: function()
setTimeout( () => {
// Closes over bind to this from objB.print()
console.log(`[${this.id} -> ${this.name}]`);
}, 1)
}
};
objB.print(); // Logs: [20 -> Paul]
In the case of objB.print() where the print() method is defined as function that invokes console.log([${this.id} -> {this.name}]) asynchronously as a call-back on setTimeout , this resolved correctly to objB when an arrow function was used as call-back, but failed when the call-back was defined as as regular function.
It is because the arrow => function, passed to setTimeout(()=>..), closed over this lexically from its parent, i.e., invocation of objB.print() which defined it. In other words, the arrow => function passed in to to setTimeout(()==>... bound to objB as its this because the invocation of objB.print() this was objB itself.
We could easily use Function.prototype.bind() to make the call-back defined as a regular function work, by binding it to the correct this.
const objB = {
id: 20,
name: "Singh",
print () { // The same as print: function()
setTimeout( (function() {
console.log(`[${this.id} -> ${this.name}]`);
}).bind(this), 1)
}
}
objB.print() // logs: [20 -> Singh]
However, arrow functions come in handy and are less error prone for the case of async call-backs where we know the this at the time of the functions definition to which it gets and should be bound.
Limitation of Arrow-Functions where this needs to change across invocations
Anytime, we need a function whose this can be changed at the time of invocation, we can’t use arrow functions.
/* this = global | Window (enclosing scope) */
function print() {
console.log(`[${this.id} -> {this.name}]`);
}
const obj1 = {
id: 10,
name: "Simar",
print // The same as print: print
};
obj.print(); // Logs: [10 -> Simar]
const obj2 = {
id: 20,
name: "Paul",
};
printObj2 = obj2.bind(obj2);
printObj2(); // Logs: [20 -> Paul]
print.call(obj2); // logs: [20 -> Paul]
None of the above will work with arrow function const print = () => { console.log([${this.id} -> {this.name}]);} as this can’t be changed and will stay bound to the this of the enclosing scope where it was defined (global / Window).
In all these examples, we invoked the same function with different objects (obj1 and obj2) one after the another, both of which were created after the print() function was declared.
These were contrived examples, but let’s think about some more real life examples. If we had to write our reduce() method similar to one that works on arrays , we again can’t define it as a lambda, because it needs to infer this from the invocation context, i.e., the array on which it was invoked.
For this reason, constructor functions can never be defined as arrow functions, as this for a constructor function can not be set at the time of its declaration. Every time a constructor function is invoked with the new keyword, a new object is created which then gets bound to that particular invocation.
Also when when frameworks or systems accept a callback function(s) to be invoked later with dynamic context this , we can’t use arrow functions as again this may need to change with every invocation. This situation commonly arises with DOM event handlers.
'use strict'
var button = document.getElementById('button');
button.addEventListener('click', function {
// web-api invokes with this bound to current-target in DOM
this.classList.toggle('on');
});
var button = document.getElementById('button');
button.addEventListener('click', () => {
// TypeError; 'use strict' -> no global this
this.classList.toggle('on');
});
This is also the reason why in frameworks like Angular 2+ and Vue.js expect the template-component binding methods to be regular function / methods as this for their invocation is managed by the frameworks for the binding functions. (Angular uses Zone.js to manage an async context for invocations of view-template binding functions.)
On the other hand, in React, when we want pass a component's method as an event-handler, for example, <input onChange={this.handleOnchange} />, we should define handleOnchanage = (event)=> {this.props.onInputChange(event.target.value);} as an arrow function as for every invocation. We want this to be the same instance of the component that produced the JSX for the rendered DOM element.
This article is also available in my Medium publication. If you like the article, or have any comments and suggestions, please clap or leave comments on Medium.
In a simple way,
var a = 20; function a() {this.a = 10; console.log(a);}
//20, since the context here is window.
Another instance:
var a = 20;
function ex(){
this.a = 10;
function inner(){
console.log(this.a); // Can you guess the output of this line?
}
inner();
}
var test = new ex();
Ans: The console would print 20.
The reason being whenever a function is executed its own stack is created, in this example the ex function is executed with the new operator so a context will be created, and when inner is executed it JavaScript would create a new stack and execute the inner function in a global context though there is a local context.
So, if we want the inner function to have a local context, which is ex, then we need to bind the context to the inner function.
Arrows solve this problem. Instead of taking the Global context, they take the local context if any exist. In the *given example, it will take new ex() as this.
So, in all cases where binding is explicit, arrows solve the problem by defaults.

JavaScript Proxy Pattern Explained

I study JavaScript Proxy Pattern, but I still do not get, where I can benefit from it. I would therefore like to provide you with two examples and kindly ask you to point at the difference between them.
Please, take a look at the code below:
What is the difference between the two addEventListener calls? One of them calls handleDrop in regular way. The other uses Proxy Pattern.
What will I gain using Proxy pattern approach?
I tested both functions, and they both call handleDrop successfully.
DndUpload.prototype.buildDropZone = function ()
{
var self = this,
this.dropZone.addEventListener('drop', function (e) { self.handleDrop.call(self, e) }, false);
this.dropZone.addEventListener('drop', self.handleDrop, false);
DndUpload.prototype.handleDrop = function (e)
{
alert("test");
...
};
}
You can provide me with good reference which contains very clear explanation of Proxy Pattern in JavaScript.
So what you're describing in your example isn't so much a demonstration of the Proxy pattern as much as a demonstration of confusion regarding the "calling object" and how it works in JavaScript.
In JavaScript, functions are "first-class." This essentially means that functions are data just like any other data. So let's consider the following situation:
var fn = (function () { return this.x; }),
a = {
x : 1,
fn : fn,
},
x = 2,
nothing = (function (z) { return z; });
So, we have an object a, which has two properties: fn and x. We also have variables x, fn (which is a function returning this.x), and nothing (which returns whatever it gets passed).
If we evaluate a.x, we get 1. If we evaluate x, we get 2. Pretty simple, eh? Now, if we evaluate nothing(a.x), then we get 1. That's also very simple. But it's important to realize that the value 1 associated with the property a.x is not in any way connected to the object a. It exists independently and can be passed around simply as a value.
In JavaScript, functions work the same way. Functions that are properties (often called "methods") can be passed as simple references. However, in doing so, they can become disconnected from their object. This becomes important when you use the this keyword inside a function.
The this keyword references the "calling object." That's the object that is associated with a function when that function is evaluated. There are three basic ways to set the calling object for a function:
If the function is called using the dot operator (e.g. a.fn()), the relevant object (in the example, a) is set as the calling object.
If the function is called using the function's call or apply properties, then you can explicitly set the calling object (we'll see why this is useful in a second).
If no calling object is set through method 1 or method 2, the global object is used (in a browser, this is typically called window).
So, back to our code. If we call a.fn(), it will evaluate as 1. That's expected because the this keyword in the function will be set to a due to the use of the dot operator. However, if we call simply fn(), it will return 2 because it is referencing the x property of the global object (meaning our global x is used).
Now, here's where things get tricky. What if you called: nothing(a.fn)()? You might be surprised that the result is 2. This is because passing a.fn into nothing() passes a reference to fn, but does not retain the calling object!
This is the same concept as what's going on in your coding example. If your function handleDrop were to use the this keyword, you would find it has a different value depending on which handler form you use. This is because in your second example, you're passing a reference to handleDrop, but as with our nothing(a.fn)() example, by the time it gets called, the calling object reference is lost.
So let's add something else to the puzzle:
var b = {
x : 3
};
You'll note that while b has an x property (and therefore satisfies the requirements for fn's use of this), it doesn't have a property referencing fn. So if we wanted to call the fn function with its this set to b, it might seem we need to add a new property to b. But instead we can use the aforementioned apply method on fn to explicitly set b as the calling object:
fn.apply(b); //is 3
This can be used to "permanently" bind a calling object to a function by creating a new function "wrapper." It's not really permanently binding, it's just creating a new function that calls the old function with the desired calling object. Such a tool is often written like so:
Function.prototype.bind = function (obj) {
var self = this;
return function() {
return self.apply(obj, arguments);
};
};
So after executing that code, we could do the following:
nothing(a.fn.bind(a))(); //is 1.
It's nothing tricky. In fact, the bind() property is built into ES5 and works pretty much like the simple code above. And our bind code is actually a really complicated way to do something that we can do more simply. Since a has fn as a property, we can use the dot operator to call it directly. We can skip all the confusing use of call and apply. We just need to make sure when the function gets called, it gets called using the dot operator. We can see how to do it above, but in practice, it's far simpler and more intuitive:
nothing(function () { return a.fn(); })(); //is 1
Once you have an understanding of how data references can be stored in closure scope, how functions are first-class objects, and how the calling object works, this all becomes very simple to understand and reasonably intuitive.
As for "proxies," those also exploit the same concepts to hook into functions. So, let's say that you wanted to count the number of times a.fn gets called. You can do that by inserting a proxy, like so (making use of some concepts from our bind code from above):
var numCalls = (function () {
var calls = 0, target = a.fn;
a.fn = (function () {
calls++;
return target.apply(a, arguments);
});
return (function () {
return calls;
});
}());
So now, whenever you call numCalls(), it will return the number of times a.fn() was called without actually modifying the functionality of a.fn! which is pretty cool. However, you must keep in mind that you did change the function referenced by a.fn, so looking way back to the beginning of our code, you'll notice that a.fn is no longer the same as fn and can't be used interchangeably anymore. But the reasons should now be pretty obvious!
I know that was basically a week of JavaScript education in a couple pages of text, but that's about as simple as it gets. Once you understand the concepts, the functionality, usefulness, and power of many JavaScript patterns become very simple to understand.
Hope that made things clearer!
UPDATE: Thanks to #pimvdb for pointing out my unnecessary use of [].slice.call(arguments, 0). I have removed it because it's, well, unnecessary.
Basically, passing self.handleDrop directly is functionally equivalent to passing the following function:
function() {
return self.handleDrop.apply(this, arguments);
}
because everything is passed through to the original function:
The this value
The arguments
The return value
With this in mind, compare your functions as follows:
function(e) { self.handleDrop.call(self, e) }
function() { return self.handleDrop.apply(this, arguments); }
The difference with your proxy way is:
It doesn't pass the return value through.
It doesn't pass all arguments through (only the first, e)
It doesn't pass the this value through, but uses a predefined one: self.
Now, the first two items don't make a difference here, because addEventListener doesn't care about the return value, and it also only passes one argument anyway.
But the third item is important: it sets a different this value in the function. By default, this is the element you bind the event to (it it set by the browser). Using the proxy way, you can set another this value.
Now, in your snippet it is not fully clear why you're setting a prototype function each time buildDropZone is called. Usually you define prototype functions only once. But when your handler handleDrop is called using the proxy way, this refers to the DndUpload instance, which is consistent with prototype functions in general.
Consider the code below:
function printThis() {
console.log(this);
}
var someObject = {
performTest : function() {
var self = this;
someOtherObject.higherOrderFunction(printThis);
someOtherObject.higherOrderFunction(function(){printThis.call(self)});
}
}
var someOtherObject = {
higherOrderFunction : function(f) {
f();
}
}
What will someOtherObject.higherOrderFunction(printThis) return?
How about someOtherObject.higherOrderFunction(function(){printThis.call(self)})
The answer to the first question depends on who and how you call someObject.performTest(). If I just call someObject.performTest() from a global context, it will probably print Window.
The second one will always print the someObject instance no matter what.
The closures or 'proxy pattern' as you call it comes in handy when you want to control exactly the execution context of a function.
Note: this in javascript does not behave like it does in other languages(in Java for example).

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